Technology Academic Content Standards

Technology Academic Content Standards. 1

Standard 1 Nature of Technology. 3

Kindergarten. 3

Grade One. 4

Grade Two. 4

Grade Three. 5

Grade Four. 5

Grade Five. 6

Grade Six. 7

Grade Seven. 7

Grade Eight 8

Grade Nine. 9

Grade Ten. 9

Grade Eleven. 10

Grade Twelve. 10

Standard 2 Technology and Society Interaction. 11

Kindergarten. 11

Grade One. 12

Grade Two. 12

Grade Three. 12

Grade Four. 13

Grade Five. 14

Grade Six. 14

Grade Seven. 15

Grade Eight 16

Grade Nine. 17

Grade Eleven. 19

Grade Twelve. 20

Standard 3 Technology for Productivity Applications. 21

Kindergarten. 21

Grade One. 22

Grade Two. 22

Grade Three. 23

Grade Four. 24

Grade Five. 25

Grade Six. 25

Grade Seven. 26

Grade Eight 26

Grade Nine. 27

Grade Ten. 27

Grade Eleven. 27

Grade Twelve. 28

Standard 4 Technology and Communication Applications. 28

Kindergarten. 28

Grade One. 28

Grade Two. 29

Grade Three. 29

Grade Four. 30

Grade Five. 30

Grade Six. 31

Grade Seven. 32

Grade Eight 32

Grade Nine. 33

Grade Ten. 34

Grade Eleven. 34

Grade Twelve. 35

Standard 5: Technology and Information Literacy. 36

Kindergarten. 36

Grade One. 36

Grade Two. 37

Grade Three. 37

Grade Four. 38

Grade Five. 39

Grade Six. 40

Grade Seven. 41

Grade Eight 42

Grade Nine. 43

Grade Ten. 44

Grade Eleven. 45

Grade Twelve. 46

Standard 6: Design. 47

Kindergarten. 47

Grade One. 47

Grade Two. 48

Grade Three. 48

Grade Four. 49

Grade Five. 50

Grade Six. 50

Grade Seven. 51

Grade Eight 52

Grade Nine. 53

Grade Ten. 54

Grade Eleven. 56

Grade Twelve. 57

Standard 7: Designed World. 58

Kindergarten. 59

Grade One. 59

Grade Two. 59

Grade Three. 60

Grade Four. 60

Grade Five. 61

Grade Six. 62

Grade Seven. 63

Grade Eight 64

Grade Nine. 65

Grade Ten. 67

Grade Eleven. 69

Grade Twelve. 71

 

Standard 1 Nature of Technology

Students develop an understanding of technology, its characteristics, scope, core concepts* and relationships between technologies and other fields.  Students learn that technology extends human potential by allowing people to do things more efficiently than they would otherwise be able to do. Students learn that useful technological development is a product of human knowledge, creativity, invention, innovation, motivation and demand for new products and systems. They learn that the natural and human-made designed worlds are different, and that tools and materials are used to alter the environment. Students learn that the development of emerging technology is exponential, driven by history, design, commercialization, and shaped by creative/inventive thinking, economic factors and cultural influences.*The core concepts of technology include systems, resources, requirements, optimization and trade-offs, processes and controls.

 

Kindergarten

1. Identify objects created within the human-made world

(e.g., books, chairs, houses, buses) and objects that occur in

nature (e.g., trees, flowers, rocks and rivers).

2. Describe how people use tools to help them do things.

3. Identify common systems in the school or home (e.g., the

plumbing system delivers water to and from your

bathtub).

4. Recall that planning is necessary to successfully complete a

task.

5. Identify technology devices in the classroom (e.g., bells,

computer, fire alarm, pencil sharpener).

6. Recognize the connection between technology and other

fields of study (e.g., technology can be used to make or

create music or musical instruments).

 

Grade One

1. Distinguish between the natural and human-made world

(e.g., a forest vs. a city skyline).

2. Cite examples of how people use tools and processes to

perform tasks.

3. Identify and describe a technological system.

4. Identify and demonstrate processes necessary to complete

a task.

5. Identify school-wide technology devices (e.g., office public

address system, library automated book check-out,

auditorium audio-visual system, electronic lunch

purchase).

6. Describe the connections between technology and other

fields of study (e.g., teachers use computers, scientists use

microscopes, farmers use tractors).

 

Grade Two

1. Contrast between characteristics that separate natural

processes and human-made designed world (e.g.,

appearance, structure, material).

2. Describe and give examples of how people use tools and

processes to solve problems (e.g., using a knife to make a

peanut butter sandwich, or using a measuring cup while

following a recipe to make a cake).

3. Recall common terms, facts and basic concepts relative to

technology (e.g., types of computer equipment, devices by

purpose).

4. Identify and explain that systems have parts or

components such as processes and controls that work

together to accomplish a goal (e.g., to heat food in a

microwave oven, electricity is generated and transmitted,

temperature and cook time is controlled).

5. Identify the various component parts of familiar systems

and articulate the goals that are accomplished with them

(e.g., in a plumbing system, pipes deliver water, the faucet

controls the flow).

6. Describe, identify and demonstrate appropriate systematic

planning strategies in order to complete a task (e.g., steps

required to bake cookies, how to complete a class project).

7. Describe how problems lead to invention and innovation

(e.g., the invention and development of earmuffs).

8. Explore the use of technology in different fields of study

(e.g., school subjects, careers and technologies common to

them).

Grade Three

1. Describe how things that are found in nature differ from

things that are human-made (e.g., compare animal

structures, such as nests and dens, and human-made

structures used for shelter).

2. Identify technology in the classroom and discuss its use.

3. Demonstrate the use of technology in the classroom.

4. List ways that society/government provides technology

benefits for everyone (e.g., bus systems, water and sewage

systems and mail delivery).

5. Identify the resources, tools and machines, materials,

information, energy, people, capital and time that are

needed to complete a task (e.g., digital camera, computer,

paper, resource materials, electricity, students, money for

notebooks and scheduled lab time).

6. Describe different properties of materials: color, weight,

mass, hardness, temperature.

7. Describe how tools and machines extend human

capabilities such as holding, lifting, carrying, fastening,

separating and computing.

8. Identify the resources, tools and machines, materials,

information, energy, people, capital and time that are

needed to complete a task (e.g., digital camera, computer,

paper, resource materials, electricity, students, money for

notebooks and scheduled lab time).

9. Describe different properties of materials: color, weight,

mass, hardness, temperature.

10. Describe how tools and machines extend human

capabilities such as holding, lifting, carrying, fastening,

separating and computing.

11. List process examples from each of the seven technological

systems (e.g., diagnosing, harvesting, transmitting,

printing, flying, welding and building).

12. Understand that each of the seven technological systems

have specialized tools and tools in common.

 

Grade Four

1. Describe how the processing of things found in nature

result in human-made artifacts (e.g., furniture may be

made from lumber, which comes from trees).

2. Demonstrate how tools, materials and skills are used to

perform tasks (e.g., computers and cell phones are used to

communicate; pencil sharpeners).

3. Describe ways creative thinking, economic and cultural

influences shape technological development (e.g., Wright

Brothers, powered flight, air commerce).

4. Recognize that creative thinking, economics and culture

influence technological development (e.g., a city may need

to design a mass transit system for transportation while a

small town may use personal vehicles).

5. Classify materials by property.

6. Select and use tools to design, make and modify

technology.

7. Cite examples of how tools and machines extend human

capabilities (e.g., automobiles are more efficient than

walking great distances).

8. Classify materials by property.

9. Select and use tools to design, make and modify

technology.

10. Cite examples of how tools and machines extend human

capabilities (e.g., automobiles are more efficient than

walking great distances).

11. Describe what is needed to cause a technology to develop

further in each of the technological systems (e.g., business

support and research initiatives).

 

Grade Five

1. Create a human-made product from natural materials (e.g.,

process natural materials into new products).

2. Use tools, materials and processes to produce products

and carry out tasks efficiently and effectively.

3. Demonstrate the use of technology in daily life, noting the

advantages and disadvantages those uses provide.

4. List companies or businesses related to each of the seven

technological systems (e.g., hospitals, farms, gas stations,

radio stations, airlines, toy manufacturers and home

builders).

5. Select and use tools to design, make, modify and assess

technology.

6. Test the properties of materials.

7. Demonstrate how tools and machines extend human

capabilities.

8. Recognize that requirements are the limits to designing or

making a product or system.

9. Select and use tools to design, make, modify and assess

technology.

10. Test the properties of materials.

11. Demonstrate how tools and machines extend human

capabilities.

12. Recognize that requirements are the limits to designing or

making a product or system.

13. Compare services provided in each of the seven

technological systems and identify specialized tools used

in each system.

 

Grade Six

1. Recognize that there are multiple factors associated with

developing products and systems.

2. Suggest alternative technological solutions for everyday

problems that occur in the school or classroom.

3. Follow procedures for identifying and solving system and

equipment problems that may occur.

4. Cite examples of how characteristics of technology are

evident in daily life:

a. Technology is human knowledge;

b. Technology involves tools, materials and systems;

c. Application of technology results in artifacts (things

or items); and

d. Technology is developed by people to control natural

and human-made environments.

5. Describe the relationship among input, process, output

and feedback as components of a system.

6. Define requirements as the parameters placed on the

development of a product or system.

7. Recognize that controls are mechanisms or particular steps

that people perform when using information about the

system that causes systems to change.

8. Identify technological systems that interrelate (e.g.,

computer peripherals, the engine and transmission of an

automobile).

9. Understand that products, systems and environments that

have been developed for one setting may be applied to

another setting.

10. Recognize that knowledge from other fields of study

impacts the development of technological systems and

products.

 

 

Grade Seven

1. Describe the factors involved in developing products and

systems using technology (e.g., market survey, design,

development, prototyping, assessing, producing, quality

assurance, marketing).

2. Develop technological solutions to problems.

3. Discuss ways that technology is linked to creativity and

innovation.

4. Differentiate between open-loop and closed-loop systems:

recognize that an open-loop system has no feedback path

and requires human intervention, while a closed-loop

system uses feedback.

5. Describe ways that technological systems can be connected

to one another.

6. Identify parameters that may be placed on the

development of a product or system (e.g., cost, time, size).

7. Cite examples of controls, and predict resultant changes in

a system for that control (e.g., the heating system

thermostat regulates the air temperature of the room).

8. Infer that malfunctions of any part of a system may affect

the function and quality of the system.

9. Recognize that maintenance is the process of inspecting

and servicing of a product or system on a regular basis.

10. Describe the situational interdependence of technologies

(e.g., space shuttle crew depends on communication

technologies in order to maneuver the craft).

11. Identify products that have been applied to alternative

settings.

12. Explain how knowledge from other fields of study may

impact the development of technological systems and

products.

 

Grade Eight

1. Design technological solutions to problems generated by

individual or collective needs.

2. Interpret the interrelationship between technology,

creativity and innovation.

3. Formulate how a demand for a product may be created

through marketing and advertising (e.g., marketing

personal computers, music and game devices).

4. Apply multiple factors when developing products and

systems to solve problems.

5. Demonstrate how technological systems can be connected

to one another.

6. Examine parameters and constraints in the design of a

product or system.

7. Utilize controls to make changes in a system resulting in a

desired outcome.

8. Indicate ways a system malfunction may affect the

function and quality of the system.

9. Recognize that trade-offs are the result of the

decision-making process, involving careful compromises

among competing factors.

10. Demonstrate ways that technological systems interrelate.

11. Suggest products that could be used in an alternative

setting.

12. Explain ways that invention and innovation within one

field can transfer into other areas of technology.

13. Cite examples of how transferred knowledge has impacted

the development of technological systems and products

(e.g., 1805 Jacquard weaving loom punch card system

influenced development of 1950's computer punch card

systems).

14. Describe and cite examples illustrating how different

technologies require different processes.

 

Grade Nine

1. List and describe factors that may influence the

development of technology.

2. Describe goal-directed research, define invention and

innovation, and explain the relationship among them.

3. Make informed choices among technology systems,

resources and services.

4. Demonstrate how the stability of a technological system is

influenced by all system components, especially those in

the feedback loop.

5. Describe how technology transfer occurs when an

innovation in one setting is applied in a different setting.

Innovation and

Invention

6. Describe how technologies are, or can be, combined (e.g., a

computer-controlled surgical laser scalpel represents the

combination of physical, information and bio-related

technology).

 

Grade Ten

1. Describe how the rate of technological development and

diffusion is increasing rapidly (e.g., a computer system

chip has been adapted for use in toys and greeting cards).

2. Articulate how inventions and innovations are results of

specific goal-directed research (e.g., companies have

research and development offices to guide new product

development).

3. Explain how technological development is influenced by

many factors, including profit incentive and market

economy.

4. Describe situations in which the selection of resources

involves trade-offs between competing values, such as

availability, desirability, cost and waste (e.g., use of plastic

in manufacturing has many advantages, but may put the

environment at risk and deplete natural resources).

5. Analyze technology transfer scenarios.

6. Describe how technological innovation often results when

ideas, knowledge or skills are shared within a technology.

7. Define examples of how technological progress is integral

to the advancement of science, mathematics and other

fields of study.

 

Grade Eleven

1. Articulate and cite examples of how the development of

technological knowledge and processes are functions of

the setting.

2. Illustrate ways that the rate of technological development

and diffusion is exponential.

3. Describe, discuss and cite examples of how goal-directed

research results in innovation.

4. Predict how profit incentive and the market economy

influence technological development.

5. Cite examples showing how the failure of system

components contributes to the instability of a technological

system (e.g., if the fuel pump in an automobile

malfunctions, the entire system will not work properly; or

if a computer hard drive fails, the computer system will

not work properly).

6. Discuss how sustainability is a balance of economic

prosperity, environmental quality and social equity.

7. Identify technologies suitable for transfer and defend the

rationale for selection.

8. Cite examples of how technological innovation has

resulted when ideas, knowledge or skills have been shared

within, or among, other technologies.

9. Illustrate the relationship of technological progress to the

advancement of science, mathematics and other fields.

 

Grade Twelve

1. Demonstrate how the development of technological

knowledge and processes are functions of the setting.

2. Predict the impact of the exponential development and

diffusion of technology.

3. Invent a product using goal-directed research.

4. Plan/construct technological products considering profit

incentive and market economy.

5. Design/construct a model to demonstrate how all

components contribute to the stability of a technological

system.

6. Make, support and defend decisions that involve

trade-offs between competing values (e.g., use of criteria in

making an equipment purchase).

7. Evaluate the sustainability of a system based on social,

economic, political, technological, cultural, historical,

moral, aesthetic, biological and physical dimensions.

8. Debate the positive and negative outcomes of technology

transfer (e.g., given a selected region or country, what

types of appropriate technology best meet the needs of the

people?).

9. Demonstrate how technological innovation can result

when ideas, knowledge or skills are shared within or

among technologies or across other fields.

10. Predict changes in society as a result of continued

technological progress and defend the rationale.

 

 

 

Standard 2 Technology and Society Interaction

Students recognize interactions among society, the environment and technology, and understand technology's relationship with history. Consideration of these concepts forms a foundation for engaging in responsible and ethical use of technology.  Students learn that the interaction between society and technology has an impact on their lives, that technology may have unintended consequences which may be helpful or harmful. They learn that interaction of technology will affect the economy, ethical standards, environment and culture. Students evaluate the impact of products

or systems by gathering and synthesizing information, analyzing trends and drawing conclusions.  Students analyze technological issues and the implications of using technology. They acquire technological understanding, and develop attitudes and practices that support ethical decision-making and lifelong learning.

 

Kindergarten

1. Describe how the use of tools and machines can be helpful

or harmful.

2. Explain how waste results from making and using things,

and/or discarding them.

3. Identify materials that can be reused and/or recycled.

4. Recognize that technology changes the way people live

and work.

5. Collect information about products and systems used at

home by asking questions (e.g., electronic toothbrush,

toaster, TV).

6. Describe how a product or system can be used the right

way and the wrong way (e.g., using scissors as a knife, a

screwdriver as a can opener).

 

Grade One

1. Identify tools and machines that can be helpful and/or

harmful.

2. Describe the reasons for making products (e.g., to meet

needs and wants).

3. Explain how various materials can be reused or recycled.

4. Describe the reasons for doing things or behaving in ways

that protect the environment.

5. Describe or list ways technology has changed the way

people lived and worked throughout history (e.g.,

grandparents' era to today).

6. Collect information about products and systems used at

school by asking questions (e.g., books, computers, piano).

7. Describe how the use of a product or system might cause

something bad to happen (e.g., running a car causes

pollution).

 

Grade Two

1. Discuss how making products meets our needs and wants.

2. Give examples of how the use of tools and machines can

be helpful and/or harmful.

3. Explain ways communities can manage waste to keep

people safe.

4. Classify and differentiate among materials that can be

reused and/or recycled (e.g., paper can be recycled to

make new products).

5. Demonstrate and give examples of how technology has

changed the way people lived and worked throughout

history.

6. Identify businesses and industries in the community and

describe the products or services provided.

7. Determine if the human use of a product or system creates

positive or negative results (e.g., large parking lots for cars

may cause water run-off problems).

 

Grade Three

1. Discuss how technology may have positive and/or

negative consequences.

2. Identify and discuss how products are developed and

modified to meet changing individual needs and wants.

3. Describe how technology affects the environment in

positive and/or negative ways.

4. Illustrate ways that people have made tools to provide

food, make clothing and provide protection.

5. Explain how technology and invention have changed

economic and social development in our community.

6. Work collaboratively with others, respecting their ideas

and needs, when using technology.

7. Understand that people use technology to create new

items (products, resources, etc.) and that the creator may

own the rights to these items (e.g., an author may create a

Web site, a programmer may create software, an inventor

may create a device).

8. Know that the district Acceptable Usage Policy (AUP)

describes the rules for using classroom technology and the

Internet.

9. Investigate and assess the influence of a specific

technology on an individual.

10. Examine the trade-offs involved in selecting or using a

product or system.

 

 

Grade Four

1. Explore and compare common uses of technology in daily

life, and the advantages and disadvantages those uses

provide.

2. Discuss basic issues related to responsible use of

technology and information, and describe personal

consequences of inappropriate use.

3. Describe why it is important for everyone to have access to

information sources and information technology.

4. Describe how appropriate management of resources and

waste can prevent harm to the environment.

5. Describe the advantages that resulted from people making

and using tools (e.g., importance of the grist mill, saw mill,

carding mill to early Ohio settlements).

6. Explain the role of Ohio's inventors in the social and

economic development of society (e.g., Thomas Edison, the

Wright Brothers, Charles F. Bush, Granville T. Woods,

Elisha Gray, James W. Packard, Alexander Winton, Frank

A. Sieberling, Garrett Morgan, Charles Kettering).

7. Practice respect for intellectual property rights (e.g.,

another student's ideas and acknowledge all contributions

to group work).

8. Discuss technology ownership rights, including the

concept that the creator of the technology may be the

owner, and that users must purchase the right to use the

technology (e.g., a company may own rights to products

made by its employees).

9. Discuss policies presented in the district Acceptable Usage

Policy (AUP) and understand that the AUP describes the

rules for using school-based technology.

10. Classify collected information in order to identify

technology development patterns.

11. Investigate and assess the influence of a specific

technology on families and the community.

12. Develop rules for evaluating the trade-offs when selecting

or using a product or system.

 

Grade Five

1. Identify and show cooperative and collaborative strategies

to work with others when using technology systems.

2. Analyze common uses of technology in daily life and the

advantages and disadvantages those uses provide (e.g.,

how technology helps us communicate).

3. Distinguish basic issues related to responsible use of

technology and information, and relate personal

consequences of inappropriate use.

4. Investigate alternative methods for the protection of the

environment.

5. Discuss and create alternative solutions to the ways that

people have made tools to provide food, make clothing

and provide protection.

6. Explain how technology and invention have changed

economic and social development.

7. Discuss patent, copyright, trade name/trademark

protection and the rights of the owner of the work (e.g.,

inventor, manufacturer, software developer, company,

Web site creator, author of information).

8. Discuss basic issues related to responsible use of

technology and describe personal consequences of

inappropriate use (e.g., plagiarism, intellectual property,

and the conditions of the district AUP).

9. Use technology to collaborate with others and credit all

participants for their contribution to the work.

10. Compare, contrast and classify collected information in

order to identify patterns of technology development.

11. Investigate and assess the influence of a specific

technology on the environment.

12. Examine the trade-offs of using a product or system and

decide when it should be used (e.g., determine the amount

of supplies/luggage and mode of transportation needed

for traveling various lengths of days and distances).

 

Grade Six

1. Discuss how new technologies have resulted from the

demands, values and interests of individuals, businesses,

industries and societies.

2. Describe how the use of technology affects humans in

various ways including their safety, comfort, choices and

attitudes about technology's development and use.

3. Describe and give examples of why and how the

management of waste produced by technological systems

is an important societal issue.

4. Explain how technologies can be used to repair damage

caused by natural disasters.

5. Identify an existing, or an area needing a riparian buffer,

between a developed area and a natural stream or

waterway.

6. Describe how some inventions have evolved by using a

deliberate and methodical process of tests and refinements.

7. Describe how in the past an invention or innovation was

not always developed with the knowledge of science.

8. Understand the concept of intellectual property (e.g.,

author's ownership of work).

9. Compare key concepts of intellectual property including

ownership of technology, copyright, patent, trademark,

trade name, and discuss consequences of violating others

intellectual property rights.

10. Distinguish original work from work that is plagiarized.

11. Follow policies presented in the district Acceptable Usage

Policy (AUP) and discuss consequences of inappropriate

use of technology.

12. Employ the use of measuring instruments to collect data.

13. Use data collected to analyze and interpret trends in order

to identify the positive or negative effects of a technology.

 

Grade Seven

1. Classify how new technologies have resulted from the

demands, values and interests of individuals, businesses,

industries and societies.

2. Relate ways that the uses of inventions and innovations

have led to changes in society and the creation of new

needs and wants.

3. Identify how societal expectations drive the acceptance

and use of products and systems (e.g., impact of the

automobile in Ohio 1891 to the present).

4. Explain how the development and use of technologies

often put environmental and economic concerns in direct

competition with one another.

 

5. Explain the life cycle of a typical product or structure.

6. Describe the proper disposal and/or recycling of used

products (e.g., electronic equipment, lawnmower oil,

batteries).

7. Explain how the design and construction of structures for

service or convenience have evolved from the

development of techniques for measurement, controlling

systems, and the understanding of spatial relationships.

8. Analyze a design or invention and explain its historical

importance (e.g., 1735 invention of a timepiece that English

ships used to accurately navigate longitude position

around the world).

9. Analyze a situation to determine the steps necessary to

respect intellectual property rights including patents,

copyrights, trade names and trademarks.

10. Discuss plagiarism and its ramifications.

11. Understand that installation of software requires an

appropriate software license, and that the license

determines how many times the software may be installed

(e.g., does the license allow the software to be installed on

more than one computer?).

12. Understand that Web page content may not be copied and

imported into a new owner'sWeb page.

13. Understand that photos, images, graphics, sounds or

videos displayed on the Internet are generally copyright

protected and may not be copied, pasted, saved, imported,

or used in new content without permission of the

copyright owner.

14. Explore appropriate use of logos, icons, graphics, etc. in

relation to trademark and trade name rights (e.g.,

understand that trademark logos may not be incorporated

into new works without consent of the owner or payment

of fees and/or royalties).

15. Analyze situations that arise regarding the use of

intellectual property, including ethical considerations.

16. Determine steps necessary to respect intellectual property

rights (e.g., obtain permission from the owner, credit the

source of the items, pay a license fee to use the item).

17. Employ the use of instruments with different measuring

standards to collect data (e.g., temperature, acidity—pH;

level, voltage, heart rate, speed).

18. Identify trends and monitor potential consequences of

technological development.

19. Analyze an environmental health concern and identify the

elements of that problem, (e.g., sources of environmental

stressors, types of environmental stressors, environmental

media, distribution of environmental stressors, and human

receptors).

 

Grade Eight

1. Explain how economic, political and cultural issues are

influenced by the development and use of technology.

2. Describe how societal expectations drive the acceptance

and use of products and systems.

3. Describe how the use of technology affects humans in

various ways, including their safety, comfort, choices and

attitudes about technology's development and use.

4. Explain how the life cycle of a product or structure may

impact the environment.

5. Identify items/products that would benefit the

environment if they were designed to be biodegradable.

6. Investigate emerging environmental restoration

technologies (e.g., electrokinetic remediation to remove

chemical contaminants from soil).

7. Describe how the specialization of function has been at the

heart of many technological improvements (e.g., welding:

many different processes have been developed to join

materials).

8. Examine and compare eras of design in architecture,

aviation, transportation, medical instruments and

astronomy.

9. Demonstrate legal and ethical practices when completing

projects/schoolwork.

10. Adhere to copyright restrictions.

11. Define fair use in regard to technology-generated

educational materials.

12. Discuss software piracy, its impact on the technology

industry, and possible repercussions to individuals and/or

the school district.

13. Determine copyright, trademark, trade name restrictions to

consider when using the Internet or other technology

resources (e.g., do not violate intellectual property

restrictions when using materials).

14. Design and use appropriate instruments to gather data

(e.g., design, fabricate and use a balance scale).

15. Interpret and evaluate the accuracy of the information

obtained during a test or experiment and determine if it is

useful.

16. Analyze responses to an environmental health concern and

identify the types of solutions to that problem (e.g.,

psychological/social responses; political, legal and

economic processes; environmental controls;

waste/management).

 

Grade Nine

1. Explain how making decisions about the use of technology

involves weighing the trade-offs between the positive and

negative effects.

2. Understand that ethical considerations are important in

the development, selection and use of technologies.

3. Review how different factors, such as individual curiosity,

advertising, the strength of the economy, the goals of a

company and the current trends, contribute to shaping the

design of and demand for various technologies.

4. Understand how different cultures develop their own

technologies to satisfy their individual and shared needs,

wants and values.

5. Provide examples of technology transfer from a

government agency to private industry, and discuss the

benefits (e.g., global positioning systems—GPS, Internet).

6. Design, model/build and evaluate a plan/method for

conserving resources.

7. Investigate the use and development of appropriate

technologies to meet the needs of persons living in

developing countries (e.g., hand-crank powered radio for

communication).

8. Describe the economic impact of invasive foreign species

present in Ohio as a result of technology activity or other

human intervention.

9. Describe how some technological development has been

evolutionary, the result of a series of refinements to basic

inventions or innovations over time.

10. Select a technology or tool and predict how it will change

in the future.

11. Practice responsible usage of technologies (e.g., download

legally, install licensed software, adhere to copyright

restrictions).

12. Discuss access to information in a democratic society.

13. Collect information about products and systems and

evaluate the quality of that information.

14. Describe criteria for assessing the quality of information.

15. Compare and contrast the past, present and future

developments of a technological system.

 

Grade Ten

1. Understand that the development of technology may be

influenced by societal opinions and demands, in addition

to corporate cultures.

2. Contrast ethical considerations and how they are

important in the development, selection and use of

technologies.

3. Provide examples of how transfer of a technology from

one society to another can cause cultural, social, economic

and political changes affecting both societies to varying

degrees (e.g.,World War II industrial mobilization drew

women into the work force).

4. Identify capabilities and limitations of contemporary and

emerging technology resources and assess the potential of

these systems and services to address personal, lifelong

learning and work place needs.

5. Analyze advantages and disadvantages of widespread use

and reliance on technology in the work place and in

society as a whole.

6. Explain how, with the aid of technology, various aspects of

the environment can be monitored to provide information

for decision-making (e.g., satellites can be used to monitor

wetlands in order to control disease spread by

mosquitoes).

7. Understand that the appropriate design of technological

devices and systems maximizes performance and reduces

negative impacts on the environment (e.g., design vehicle

components for ease of recycling after use).

8. Examine the social/economic climate for invention and

innovation in different periods of history.

9. Explain how the evolution of civilization has been directly

affected by, and has affected, the development and use of

tools and materials.

10. Describe/discuss the ethical considerations involved in the

development or deployment of a technology.

11. Analyze technology law, legislation and policy in context

of user rights and responsibilities.

12. Understand the importance of diverse information and

access to information in a democratic society.

13. Synthesize data, analyze trends and draw conclusions

regarding the effect of technology on the individual,

society and environment (e.g., current and historical time

periods).

14. Produce graphs and/or charts to describe trends and

visualize data.

15. Describe how a technological change has affected the local

community (e.g., how a new highway has changed traffic

and building patterns).

 

 

Grade Eleven

1. Assess technology systems, resources and services relative

to responsible usage of technology.

2. Describe how changes caused by the use of technology can

range from gradual to rapid, and from subtle to obvious.

3. Compare and evaluate the advantages and disadvantages

of widespread use and reliance on technology in the work

place and in society as a whole.

4. Analyze the causes, consequences and possible technology

solutions to problems in a persistent, contemporary and

emerging world (e.g., health, security, resource allocation,

economic development or environmental quality).

5. Examine the ethical considerations of a governmental

technology policy that affects the physical characteristics of

a place or region (e.g., building of the oil pipeline in

Alaska, mineral rights under farmland).

6. Compare and evaluate alternate public policies for

technology deployment and the use of natural resources.

7. Understand that humans can devise technologies to

conserve water, soil and energy through such techniques

as reusing, reducing and recycling.

8. Demonstrate how technological decisions involve

trade-offs between predicted positive and negative effects

on the environment.

9. Compare and contrast periods of technology proliferation

in the world, and the related social and economic

influences.

10. Understand the basic elements of the evolution of

technological tools and systems throughout history.

11. Debate the ethical considerations involved in the

development or deployment of new technologies (e.g.,

medical technologies to create or extend life, satellite

imagery, software to capture content or monitor user

activity).

12. Examine and discuss how technology, its use and resultant

societal changes are viewed by different ethnic, cultural

and religious groups.

13. Evaluate access (expanded and limited) determined by

technology, law, legislation and/or policy.

14. Use assessment techniques, such as trend analysis and

experimentation to make decisions about the future

development of technology.

15. Locate and evaluate past predictions about the

development of technology.

16. Describe techniques for making decisions about the future

development of technology.

 

Grade Twelve

1. Make informed choices among technology systems,

resources and services.

2. Articulate how different factors, such as individual

curiosity, advertising, strength of the economy, the goals

of a company and current trends, contribute to shaping the

design of, and demand for, various technologies.

3. Debate the advantages and disadvantages of widespread

use and reliance on technology in the work place and in

society as a whole.

4. Evaluate national and international policies that have been

proposed as ways of dealing with social changes resulting

from new technologies (e.g., censorship of the media,

intellectual property rights or organ donations).

5. Forecast intended and unintended consequences of

technology deployment.

6. Describe the proper disposal and recycling of computer

components and other electronic devices.

7. Debate the position that technology has been a powerful

force in reshaping the social, cultural, political and

economic landscape, citing references and examples.

8. Predict what might happen if the principles of intellectual

property were ignored in one's own community.

9. Forecast changes in laws and legislation that might result

from the exponential growth of technology.

10. Respect the principles of intellectual freedom and

intellectual property rights.

11. Practice responsible and ethical usage of technology.

12. Design forecasting techniques to evaluate the results of

altering natural systems.

13. Select a technology that has had national impact and

describe its impact.

 

Standard 3 Technology for Productivity Applications

Students learn the operations of technology through the usage of technology and productivity tools. Students use computer and multimedia resources to support their learning. Students understand terminology, communicate technically and select the appropriate technology tool based on their needs. They use technology tools to collaborate, plan and produce a sample product to enhance their learning, and solve problems by investigating, troubleshooting and experimenting using technical resources.

 

Kindergarten

1. Locate computer and multimedia technology in the

classroom and identify it by name (e.g., computer, VCR,

listening station).

2. Name the basic parts of a computer (e.g., monitor,

keyboard, mouse, printer).

3. Use computer and multimedia technology with teacher

assistance (e.g., computer, VCR, listening station).

4. Listen to directions and use proper care when handling

computer and multimedia technology.

5. Follow the correct order for turning computers and

multimedia technology resources on and off with teacher

assistance.

6. Identify and use input (keyboard, mouse) and output

(printer) devices to operate computer and multimedia

technology tools with teacher assistance.

7. Use software programs with teacher assistance.

8. Discover that technology tools can help solve problems.

9. View multimedia presentations and discuss motion and

sound.

10. Recognize productivity tools (e.g., presentations, drawing

programs).

11. Identify/recognize technology resources (e.g., pre-selected

Web sites, educational software).

 

Grade One

1. Identify and use computer and multimedia technology

and know the terms used to describe it (e.g., computer,

printer, VCR, DVD player, audio players).

2. Identify various parts of a computer by name (e.g.,

monitor, mouse, keyboard, power button, disk drive,

CD/DVD drive).

3. Discuss and demonstrate proper care when using

computer and multimedia technology resources (e.g.,

describe rules, list directions).

4. Turn computer and multimedia technology resources on

and off.

3. Discuss software and why it is necessary to operate

computer and multimedia technology.

5. Start, use and exit software programs with teacher

assistance.

6. Use input (keyboard, mouse) and output (printer) devices

to operate computer and multimedia technology tools with

teacher assistance.

7. Use software programs designed to develop

problem-solving skills.

8. Begin to locate letters and special keys on the keyboard

with teacher assistance (e.g., enter key, escape key, space

bar).

9. Describe how productivity tools are used to create

documents, presentations and drawings.

10. Use technology resources with teacher assistance (e.g.,

pre-selected Web sites, launching applications, educational

software).

 

Grade Two

1. Identify and describe the purpose of various types of

computer and multimedia technology (e.g., what is it and

what does it do?).

2. Use correct terminology when talking about computers

and multimedia technology.

3. Know that software is necessary to operate computer

technology.

4. Use a variety of computer and multimedia technology

resources for directed learning activities (e.g., computer,

VCR/DVD player, audio player, camera).

5. Demonstrate proper care of computer and multimedia

technology resources.

6. Identify and use input and output devices to operate and

interact with computers and multimedia technology

resources (e.g., scanner, digital camera, video camera).

7. Demonstrate problem-solving skills within a software

application.

8. Develop a slide show presentation with teacher assistance

(e.g., small groups work together to create slides or

hypermedia products).

9. Use proper keyboarding techniques (e.g., placing their

fingers on home row keys).

10. Use productivity tools with teacher assistance (e.g., word

processing, presentations, drawing programs).

11. Use technology resources with teacher assistance for

communication and illustration of thoughts and ideas (e.g.,

creative stories, drawings, presentations, publication

software).

 

Grade Three

1. Discuss the purpose of various types of computer and

multimedia technology equipment using appropriate

terminology.

2. Communicate about computers and multimedia

technology using correct terminology.

3. Identify and use input and output devices to operate and

interact with computers and multimedia technology

resources (e.g., scanner, digital cameras).

4. Discuss networks and their use (e.g., how computers

connect to printers, servers and the Internet).

5. Identify and use a variety of software programs.

6. Use technologies for particular content areas (e.g.,

calculators for math, computerized microscopes for science

and books on CD-ROM for language arts).

7. Show how you can find answers to problems using

electronic resources including the Internet.

8. Tell a story using presentation software.

9. Touch-type letters on the keyboard with both hands (e.g.,

begin to learn how to type/keyboard, use continuous

keystrokes).

10. Use and demonstrate how productivity tools support

personal productivity (e.g., a word processing application

can be used to create a letter, a spreadsheet application can

be used to perform calculations, a database program can

be used to compile and analyze data).

11. Use and demonstrate how peripherals support personal

productivity (e.g., digital cameras are used to create

images; scanners are used to create digital images; printers

are output devices that allow us to make copies of what is

created using technology; storage devices make it possible

to store large amounts of information).

12. Identify/recognize technology resources for

communication, collaboration, presentation and

illustration of thoughts and ideas (e.g., e-mail, graphic

organizers, video cameras, handheld devices).

 

Grade Four

1. Learn and use new technology terminology based on the

computer and multimedia technology resources being

used.

2. Define technological terms as discovered.

3. Explain how input and output devices operate and interact

with computers and multimedia technology resources.

4. Demonstrate ability to login and use basic network

services.

5. Discuss different software programs and what they do.

6. Discuss image formats (JPEG, GIF, TIFF).

7. Save, transport and access stored information from

portable devices (e.g., portable hard drives, universal serial

bus—USB devices, memory sticks).

8. Demonstrate how technology productivity tools can be

used to help understand data.

9. Collect/create digital images and sounds related to a

particular topic.

10. Demonstrate appropriate keyboarding skills.

11. Use productivity tools and peripherals to increase skills

and facilitate learning throughout the curriculum.

12. Use technology resources for collaborating and

brainstorming ideas (e.g., using concept-mapping

programs in groups).

13. Use media and technology resources for presenting

information (e.g., projectors, video cameras).

 

Grade Five

1. Define and use new technology terminology based on the

computer and multimedia technology resources being

used.

2. Describe how networks are used to access, share and store

information (e.g., software, printers, folders, files).

3. Select the appropriate device to store needed information

and independently save and access stored information

from portable devices (e.g., how large is the saved

information? do others need to use the information? what

device will best store this information?).

4. Collect information for projects using still and video

digital cameras, scanners and electronic resources.

5. Create a presentation using multimedia software that

incorporates, graphics, video and sound to present the

findings of a group research project.

6. Investigate technology tools used for researching problems

and acquiring information and data.

7. Use appropriate hand/finger positions to key all letters

(e.g., demonstrate ability to appropriately keyboard and

assess accuracy).

8. Select and use appropriate software applications to

complete content-specific tasks (e.g., use desktop

publishing software to create a newsletter, use drawing

programs to create artwork).

9. Investigate technology resources for individual and

collaborative writing, communication and publication of

creative works (e.g., video editing, desktop publishing).

10. Use technology resources for presenting information (e.g.,

distance learning and interactive boards).

 

Grade Six

1. Use vocabulary related to computer and multimedia

technology systems (e.g., network, local area

network—LAN, wide area network—WAN, wireless,

connectivity).

2. Describe how computers connect to the Internet (e.g., what

is the information super highway/World WideWeb and

how can you connect to it?).

3. Explain the purpose of software programs.

4. Present independent research findings in a multimedia

format.

5. Investigate technology tools used to organize and

represent data collected in problem situations.

6. Demonstrate proper keyboarding techniques, assess

keyboarding accuracy and develop speed.

7. Use content-specific tools, software and simulations to

support learning and research (e.g., thermometers, applets,

interactive geometric programs, model robots).

8. Apply technology resources to create an educational

project (e.g., use a spreadsheet to organize the data that

represents the results from an experiment).

 

Grade Seven

1. Use vocabulary related to computer and multimedia

technology systems (e.g., universal serial bus—USB, hubs

and switches).

2. Explain how computer components interact.

3. Explain the purpose and different functions of software

programs.

4. Solve problems using all available technologies for

inquiry, investigation, analysis and presenting

conclusions.

5. Investigate various formats of video content and methods

of presentation (e.g., .mpeg, .avi).

6. Edit video clips using video editing software.

7. Develop speed and accuracy when keyboarding, and

transition to a word processing environment.

8. Use content-specific tools, software and simulations to

support learning and research to create educational

projects (e.g., aerodynamic model design, bridge building

simulation, design tools, how it works Web-sites).

9. Apply technology resources to support group

collaboration and learning throughout the curriculum.

 

Grade Eight

1. Describe how computer and multimedia technology

systems work (e.g., asynchronous transfer mode—ATM,

Internet protocol—IP, local area networks—LAN, wide

area networks—WAN, wireless).

2. Incorporate all available technology tools and resources to

research, investigate, solve and present findings in a

problem situation.

3. Create a video production related to a class activity.

4. Research educational video clips available online for use in

class projects (e.g., consider copyright and fair use issues

when selecting video clips).

5. Demonstrate effective keyboarding skills in a word

processing environment.

6. Use content-specific tools, software and simulations to

support learning, and research societal and educational

problems (e.g., economic simulations, city planning

simulation, flight simulators, rapid prototyping).

7. Apply technology resources to support personal

productivity, and learning throughout the curriculum.

 

Grade Nine

1. Explore state-of-the-art devices to store data that will be

used for researching projects.

2. Create a design for a basic network and list skills needed

to manage networks.

3. Describe strategies for identifying and solving routine

hardware and software problems that occur during

everyday use.

4. Identify and use input and output devices to operate and

interact with computers and multimedia technology

resources (e.g., digital video camera, mobile cameras-a

camera on a robot base, like a Mars rover, how to connect

analog equipment to digital equipment).

5. Demonstrate proficiency in all productivity tools (e.g.,

word processing, spreadsheet, database, desktop

publishing).

 

Grade Ten

1. Examine current and past devices for storing data and

predict potential devices for the future.

2. Analyze various types of connectivity, and list pros and

cons of each.

3. Apply strategies for identifying and solving routine

hardware and software problems that occur during

everyday use.

4. Utilize advanced word processing and desktop publishing

features and programs.

5. Use equipment related to computer and multimedia

technology imaging (e.g., digitalization, optical character

recognition, scanning, computerized microscopes).

6. Identify/recognize state-of-the-art technology tools for

solving problems and managing personal/professional

information.

 

Grade Eleven

1. Make informed choices among technology systems,

resources and services.

2. Explore state-of-the-art devices to store data.

3. Research technology systems, resources and services to

solve technical problems.

4. Apply emerging technology tools and resources for

managing and communicating personal/professional

information (e.g., distance-learning, voice-recognition

tools, personal digital devices, automatic identification

systems, bar codes, radio frequency tags).

 

Grade Twelve

1. Research and create technology systems, resources and

services to solve technical problems.

2. Assimilate productivity and technological tools into all

aspects of solving problems and managing personal

information and communications.

3. Use technology tools to model complex systems of

information to improve the communication of and access

to the information (e.g., modeling physics principles,

graphic/geographic information system, weather

modeling).

 

 

 

 

 

Standard 4 Technology and Communication Applications

Students use an array of technologies and apply design concepts to communicate with multiple audiences, acquire and disseminate information and enhance learning. Students acquire and publish information in a variety of media formats. They incorporate communication design principles in their work. They use technology to disseminate information to multiple audiences. Students use telecommunication tools to interact with others. They collaborate in real time with individuals and groups who are located in different schools, communities, states and countries. Students participate in distance education opportunities which expand academic offerings and enhance learning.

 

Kindergarten

1. Explore different types of media formats used to

communicate information (e.g., e-mail, TV, newspapers,

film, phones, Web pages).

2. Examine digital images in learning (e.g., students select

pictures of community helpers from teacher-identified

materials).

3. Engage in teacher-directed online learning activities (e.g.,

100th day of kindergarten activities, online field trips).

 

Grade One

1. Explain media formats used to communicate information

(e.g., e-mail, newsletters, TV, phones, newspapers, Web

pages).

2. Show, within a group, various types of communication

formats used in everyday life.

3. Create documents with teacher assistance (e.g., students

observe the teacher making a document, they add ideas,

and select images for the teacher to import).

4. Identify and explore different forms of electronic

communication (e.g., written documents in electronic

form, e-mail, Web pages, video, multimedia).

5. Contribute to teacher-directed online projects (e.g.,

collecting weather data, listing of bird counts).

 

Grade Two

1. Use media to view information.

2. Participate in the creation of media products (e.g., use

appropriate communication tools with teacher assistance).

3. Use graphic organizers to plan a presentation (e.g., graphic

organizing, charting or mapping software).

4. Compare digital graphic images used to portray a topic

(e.g., students are given images on the same topic from

two different sources and explain why one may be better

for the assignment than another).

5. Present information in an electronic format, including text,

graphics or multimedia (e.g., write and illustrate a story

based on writing prompt, slide show or photo album).

6. Compose class e-mail (e.g., each student has an

opportunity to contribute ideas for e-mail messages related

to their studies).

7. Use e-mail to share information in a teacher-directed

group e-mail activity (e.g., comparing class information

with another class at a remote location).

8. Participate in communication sessions (e.g., e-mail, video

conferencing, phones, interact with other classes in

teacher-directed online project).

 

Grade Three

1. Include the elements of design such as contrast, size and

arrangement of student-created projects in print and

electronic media.

2. Discuss the costs and connectivity of simple

communication systems (e.g., e-mail, phones, Internet

services).

3. Use graphic organizers to sequence and organize

information and projects.

4. Incorporate the use of a digital image into a document

(e.g., clipart, picture from digital camera or scanned

images).

5. Use software to publish information in printed form (e.g.,

card, calendar, banner).

6. Use graphics and text within a slide show (e.g., create a

presentation about Ohio's state bird, symbol or flag, as a

presentation using pictures).

6. Send and receive e-mail.

7. Compose, send and reply to e-mail messages with teacher

direction.

8. Engage in online learning (e.g., Web activities, virtual field

trips, video-conferencing).

 

Grade Four

1. Collect and evaluate examples of good design (contrast,

size, arrangement) in print and electronic media.

2. Investigate online learning environments (e.g., online

courses, distance learning, video-conferencing and

productions).

3. Contribute to real time classroom technology

communication sessions.

4. Organize presentations by using storyboarding techniques.

5. Construct information by using a variety of software

applications.

6. Edit digital images (e.g., crop, enhance brightness and/or

contrast, adjust color, resize).

7. Generate a document that includes graphics from more

than one source (e.g., find images that match assignment

needs and insert them into a document).

8. Develop a slide show using graphics, text and audio from

more than one source (e.g., create a presentation about

Ohio government with text, pictures and music or

narration).

9. Present information in a class video project.

10. Identify the proper structure and components of e-mail:

a. Address structure;

b. Signature line;

c. Body of message; and

d. Subject line.

8. Use e-mail to share information.

9. Compose, send, receive and reply to e-mail.

10. Present and receive information in teacher/student

directed online learning or video-conferencing activities

(e.g., government agencies, historical society or museum).

 

Grade Five

1. Implement basic design components (contrast, size,

arrangement) in print or electronic media productions.

2. Determine ways in which people collaborate in real time

with individual and groups located in different school

districts, communities, states and countries.

3. Describe and participate in different types of online

learning environments (e.g., online classes, distance

learning, video conferencing and productions).

4. Produce a slide show from storyboard, using text, graphics

and sound with appropriate transitions and effects.

5. Collaborate in a class video project (e.g., act as camera

operator, actor or director in a video project as part of a

unit of study).

6. Use a simple authoring tool to create class Webpage.

7. Evaluate and modify a presentation or document for

different audiences (e.g., one person or a group of people).

8. Use advanced software features to publish information in

printed form (e.g., card, calendar, banner, one-page report,

flyer, newsletter).

9. Demonstrate how to use e-mail to communicate with

another student in a remote location.

10. Communicate in a monitored, online discussion (e.g.,

discuss books being read, share local history).

11. Gather and share information in online learning activities

(e.g., examine historical journals and share observations).

 

Grade Six

1. Explain that information is communicated for specific

purposes.

2. Define principles of design used to create print,

multimedia and Web communications or products (e.g.,

color, contrast, repetition, alignment, proximity).

3. Produce information products that incorporate principles

of design.

4. Create and publish information in printed form (e.g., use

software to produce homework assignments, reports,

flyers, newsletters).

5. Develop and publish information in electronic form (e.g.,

slide presentations, multimedia products,Web materials).

6. Use e-mail functions including:

a. Sending;

b. Receiving;

c. Replying;

d. Adding a hyperlinked address in message;

e. Organizing mail folders; and

f. Adding attachments to message.

7. Participate in discussion lists, message boards, chat and

other means of appropriate electronic communication (e.g.,

ask-an-expert, pen pals).

8. Investigate assigned topics using online learning resources

(e.g., weblogs, Web cast, video-conferencing and other

distance learning opportunities).

 

Grade Seven

1. Classify reasons to communicate information and explain

why technology enhances communication (e.g., to explain,

inform, persuade, sell, archive information in ways that

reach a variety of audiences).

2. Integrate advanced design features into communication

products (e.g., background selection, framing, set design).

3. Generate multimedia presentations that communicate

information for specific purposes.

4. Select an appropriate software tool to create and publish

print information (e.g., word processor for a report,

desktop publishing tool for signs/calendars/newsletters).

5. Distinguish electronic file types and determine extensions

including .txt, .rtf, .doc, .pdf and others.

6. Insert original sound files into multimedia presentation

(e.g., AVI, WAV, MPEG).

7. Insert copyright-free images (photos/graphics) into

multimedia presentations (e.g., GIF, JPEG).

8. Transform digital images by using editing software to:

a. Crop;

b. Rotate, flip, invert;

c. Add text, borders, decorative elements;

d. Adjust color (apply spot coloring, image touch-up);

and

e. Layer or merge images.

9. Compose e-mail messages and incorporate advanced

techniques (e.g., include attachments, send to multiple

recipients, format stationary, manage inbox, create address

book).

10. Acquire and disseminate information by participating in

virtual learning activities (e.g.,Web casts,

video-conferencing, distance-learning offerings).

 

Grade Eight

1. Determine audience characteristics that impact the content

of the message (e.g., level of understanding, level of

interest).

 

2. Differentiate audience factors that influence the selection

of the communication tool (e.g., will the message be

communicated to an individual or a small or large group?

will the message be communicated more than once?).

3. Examine the connections among message content, context

and purpose (e.g., is the content of the message impacted

by the context in which the message is given—does the

context impact the purpose?).

4. Reconstruct messages with different communication tools

and determine if the tool changes the meaning of the

message.

5. Identify and practice the following Universal Design

principles that ensure accessibility for all users of

communication projects or products:

a. Image size;

b. Alt attributes/tags;

c. Use of tables and frames;

d. Use of style sheets;

e. Formatting; 

f. Use of color text legibility and readability; and

g. Fonts, formatting and captioning.

6. Construct and publish information in printed and

electronic form (e.g., printed reports, resumes, brochures,

charts and electronic presentations, videos, Web sites).

7. Select appropriate file types (documents, sounds, images,

and multimedia) based on communication need.

8. Evaluate information product based on content and

audience (e.g., did the information communicate the

intended message to the correct audience?).

9. Design collaborative interactive activities or projects (e.g.,

online election for school office, survey, data collection).

10. Disseminate results obtained through collaborative

research projects to a larger audience (e.g., post results on

a Web page, e-mail to group participants).

11. Select an appropriate communications tool to obtain and

share information (e.g., e-mail, chat, message board,

video-conferencing, online project).

12. Critique e-mail to determine communication clarity, and

consider appropriate operations and etiquette (e.g., reply,

reply all, include original message in reply, etc.).

 

Grade Nine

1. Format text, select color, insert graphics and include

multimedia components in student-created

media/communication products.

2. Modify electronic publications and other communication

products to meet accessibility guidelines so that access to

information is not limited.

 3. Examine how and why image, language, sound and

motion convey specific messages designed to influence the

audience.

4. Assess the accuracy of the communication product.

5. Use e-mail in a teacher-moderated discussion group and in

threaded discussion lists.

6. Use technology to publish information in electronic form

(e.g., Web, multimedia, digital video, electronic portfolio).

6. Validate use of communication techniques.

7. Demonstrate communication clarity and use elements and

formats of e-mail to communicate with others (e.g.,

discussion lists, message boards, chat, instant messaging).

8. Identify and use the appropriate communication tool to

collaborate with others (e.g., presentation, Web site, digital

video).

9. Investigate the uses of video-conferencing, Web casting,

and other distance-learning technologies (e.g., interviews,

meetings, course work).

10. Develop collaborative online projects to research a

problem and disseminate results.

 

Grade Ten

1. Identify and incorporate common organizational

techniques used in electronic communication (e.g., cause

and effect, compare and contrast, problem and solution

strategies).

2. Manipulate communication design elements (image,

language, sound and motion) based on intent of the

message (e.g., inform or persuade).

3. Verify accessibility components of the communication

product and adapt as needed.

4. Compare and contrast the accuracy of the

message/communication product with the audience

results (e.g., was the audience influenced by inaccurate

information?).

5. Publish information in printed and electronic version, and

select appropriate publication format (e.g., paper, Web,

video).

6. Evaluate communication products.

7. Contribute to organized e-mail discussions (e.g.,

discussion list, list serv, threaded discussion list,

courseware discussion).

8. Employ online communication capabilities to make

inquiries, do research and disseminate results (e.g.,

develop dialogues on issues in U.S. government).

9. Implement online-structured learning experiences (e.g.,

tutorials, virtual classes, industry certification courses).

 

Grade Eleven

1. Employ design techniques taking into consideration the

psychological impact and cultural connotations of color

when designing for print media and multimedia, video

and Web pages.

2. Apply principles of design (contrast, repetition, alignment

and proximity) for academic and personal needs (e.g.,

resume, scholarship application).

3. Adapt design concepts to emerging technologies.

4. Select and evaluate message-appropriate designs for print,

multimedia, video and Web pages for curricular and

personal needs (e.g., silly graphics may not be appropriate

for academic projects).

5. Archive communication products in appropriate electronic

forms (e.g., store electronic publications so that they may

be accessed when needed).

6. Critique personal communication products.

7. Select an appropriate e-mail discussion list to meet

communication needs (e.g., purpose of list, participants,

audience, topics, ease of use).

8. Integrate online communication capabilities to make

inquiries, do research and disseminate results (e.g., group

writing projects, college searches, career information

inquiry).

9. Collaborate in online learning or video-conferencing

activities based on research and/or an investigation of

real-world problems (e.g., study of community or regional

ecosystem).

10. Select and use appropriate online structured learning

experiences to meet individual learning needs.

 

Grade Twelve

1. Facilitate message intent by incorporating design elements

that contribute to the effectiveness of a specific

communication medium into student-generated products

(e.g., black and white footage to imply documented truth;

set design that suggests cultural context).

2. Analyze the complexities and discrepancies found in

communication products.

3. Interpret ethical considerations and legal requirements

involved in construction of communication products.

4. Use Web technologies to disseminate information to a

broader audience.

5. Explain evaluation criteria and processes used to

communicate with technology (e.g., telecommunications,

Wi-Fi, voice over IP).

6. Communicate using all manifestations of e-mail as needed

for personal and curricular purposes, demonstrating

appropriate and responsible use.

7. Use all available online communication capabilities to

make inquiries, do research and disseminate results.

8. Research emerging communication technologies (e.g.,

wireless systems, open source software and systems,

virtual reality).

 

Standard 5: Technology and Information Literacy

Students engage in information literacy strategies, use the Internet, technology tools and resources, and apply information-management skills to answer questions and expand knowledge.  Students become information-literate learners by utilizing a research process model. They recognize the need for information and define the problem, need or task. Students understand the structure of information systems and apply these concepts in acquiring and managing information. Using technology tools, a variety of resources are identified, accessed and evaluated. Relevant information is selected,

analyzed and synthesized to generate a finished product. Students evaluate their information process and product.

Kindergarten

1. Identify what information is and recognize that it can be represented in

a variety of ways (e.g., numbers, words, pictures, sounds).

2. Identify places where information can be found and retrieve information

from a specified location (e.g., classroom, school library, public library,

the Internet, computer folder, hard drive, Web site, book).

3. Ask questions about an identified topic.

4. View information in an information source selected by the teacher or

librarian.

5. Tell what was learned using technology tools (e.g., use a computer

drawing/paint program to draw a picture that explains what was

learned).

6. Talk about the Internet as an information source.

7. Use Web page functions:

a. Scroll up and down page;

b. Click on links; and

c. Use back button.

 

Grade One

1. Talk about the difference between factual information and fiction (e.g.,

what is real and what is pretend or make-believe).

2. Use a graphic organizer to sort information.

3. Ask questions about an identified topic and list facts already known

about the topic (e.g., graphic organizers for brainstorming, charting,

webbing).

4. Find information in a technology-based resource (e.g., Web site,

database, DVD, software program, video).

5. Use technology to tell what was learned from information gathered

(e.g., use simple presentation tools to create a poster, book, slide

show).

6. Tell where information came from (e.g., name of Web sites, software,

databases).

7. List types of information available on the Internet (e.g., school Web site,

local information, animals, maps).

8. Use teacher or librarian selected Web site to find information or learn

new things.

9. Use browser tools and buttons:

a. Forward and back button;

b. Home button;

c. Choose a link from the bookmarks or favorites list.

 

Grade Two

1. Tell about the purposes for information use (e.g., information is helpful

to solve problems, find answers, learn).

2. Distinguish between fact and fiction (e.g., discuss and compare a factbased

document about a topic with a story about the same topic).

3. Discuss the question assigned by the teacher and where the information

might be found.

4. Use the online library catalog to locate information sources by title,

author or subject.

5. Select needed information from teacher-selected Web sites, electronic

encyclopedias and other electronic collections.

6. Record and organize information to generate a product.

7. Give credit to the sources used for work by listing the author and the

name of the source.

8. Tell how information was found.

9. Demonstrate the use of browser elements including the toolbar, buttons,

favorites or bookmarks, and tell their function.

10. Search for information in an online encyclopedia using a topical search

(e.g., choose from a list of topics, moving from broad—animals, to more

specific—panda).

11. Read information from a Web site assigned by teacher and identify the

name and topic of the Web site.

 

Grade Three

1. Distinguish between the concepts of information (organized data and

facts) and data (raw facts and figures) and identify examples of each.

2. Recognize that information-gathering is based upon a need (e.g., gather

information to learn more about a topic or gather information to answer

questions).

3. Identify primary source information—firsthand information about a

person, place or event and secondary source information—secondhand

information interpreted by another person about a person, place, thing

or event (e.g., primary sources such as diaries, letters, objects, and

photographs; and secondary sources such as textbooks or

biographies).

4. Develop questions about an assigned topic and determine where the

information may be found.

5. Discuss search words: author, title, subject or topic.

6. Search for information in an online library catalog, electronic

encyclopedia or teacher-selected list of Web sites.

7. Select, record and use needed information to answer a question or

complete a project.

8. Explain how to find copyright information on a resource (e.g., date of

publication, copyright notice, statement of ownership).

9. Give credit to the sources used for work by listing the author, the name

of the source and the copyright date.

10. Explain how information was selected.

11. Label Internet browser elements and explain their function (e.g., toolbar

and buttons, favorites/bookmarks, history).

12. Type a simple search term in a teacher- or librarian-selected search

engine to find general information (e.g., "weather").

13. Review the home page of a teacher- or librarian-selected Web site.

14. Read the list of results retrieved from a simple search performed in a

search engine, select one of the search results and review the information

it provides.

15.Use appropriate access code (username, password) to gain access to

online resource (e.g., district network resources, subscription databases

and resources that can be accessed remotely—outside the school and/

or from home).

16. Use age-appropriate Internet resources and fee-based (subscription

resources) delivered by the Internet.

 

 

Grade Four

1. Collect information (organized data and facts) and data (raw facts and

figures) and identify answers to questions (e.g., locate data in a

newspaper article, identify information on a sign).

2. Discuss and define the difference between fact and opinion (e.g., the

cafeteria served pizza today—fact, the pizza was good—opinion).

3. Identify ways information can be presented (e.g., text, visual information

on a map, information displayed in pictures or as graphics).

4. Use primary source material to describe a person, place, thing or event

(e.g., oral history, diary entries, photos, etc.).

5. Determine questions to be answered by research.

6. Identify search terms for identified questions: author, title, subject,

keyword.

7. Select needed information from a defined group of resources: library

catalog, online encyclopedia and subject list of age-appropriate Web

sites.

8. Record and organize information gathered from selected resources to

generate a product.

9. Construct a list of the sources used in creating the project: author, title

of source and date.

10. Evaluate the product to determine if the research questions were

answered.

11. Choose a search engine or directory specifically designed for students to

locate information on the Internet.

12. Type a simple search term in the search engine or directory to find facts

and answer questions.

13. Read the list of results from the search engine or directory to locate

potential Web sites relevant to the search topic.

14. Choose a Web site and examine the information for facts by identifying

information on the Web site by:

a. Author;

b. Title;

c. Date produced;

d. Special features (images, puzzles, activities);

e. Available products, services or resources.

15. Demonstrate use of online fee-based (subscription or pay-per-use)

electronic resources (e.g., state- and/or district-provided resources such

as magazine databases, encyclopedias, dictionaries).

16. Use a subscription resource or database (fee-based or pay-per-use) to

locate information for a curricular need (e.g., select the subscription

resource based on the curricular need).

Grade Five

1. Develop a systematic plan for organizing information using a basic

organizing concept (e.g., subject, chronology, date).

2. Choose a variety of formats for presenting information (e.g., pictures,

texts, slides).

3. Understand that there are conditions where information cannot be used

(e.g., copyright restrictions on the use of cartoon characters, copying a

classmate's project). D S

4. Distinguish between relevant and irrelevant information in an

information source (e.g., information matches question to be answered,

facts apply to the topic).

5. Apply primary and secondary sources to investigate a person, place,

thing or event, and identify each source as primary or secondary.

6. Identify questions related to an assigned topic or personal information

need.

7. Determine the best sources to use for the assigned topic or personal

information need.

8. Select and access information resources: online library catalog, Web sites

and electronic formats (e.g., CD-ROM, DVD, audio files).

9. Record and use selected information to create a product for the assigned

topic or personal information need.

10. Cite sources used: author, title of resource, publisher or source of

information, and copyright date.

11. Describe how information about a topic was gathered (e.g., discuss the

information process).

12. Explain the elements and meaning of a Web site URL: name of the site,

domain, and extensions for specific pages.

13. Perform a search in an age-appropriate search engine or a Web directory

by typing in one or more search terms.

14. Read list of results from the search and select potential relevant Web

sites.

15. Identify information on the Web site: URL extensions, author, title, date

produced, special features (images, puzzles, activities), products,

services, resources, etc.

16. Examine the information retrieved from the Web site for the author's

expertise, the accuracy of the information presented and the bias.

17. Use a username and password to access an information source (e.g., an

online library catalog, a fee-based Web site requiring user information

to access the site, district network requiring student login).

18. Examine coverage of information in magazine databases, online

biography sources and subject guide sources.

19. Distinguish different types of online information databases (free or feebased)

and select the best resource based on curricular need.

Grade Six

1. Select relevant information by identifying main ideas and supporting

facts that help answer questions.

2. Determine that information located can be used legally and choose

appropriately (e.g., locate copyright information for print and graphic

information, check for copyright restrictions).

3. Check copyright and publication dates to determine currency of

information.

4. Investigate the authority of an online information source to determine

the author's qualification to be an expert about a topic (e.g., famous

scientist versus a sixth-grader's Web site; well-known organization

versus a personal Web site).

5. Generate questions to be answered or a position to be supported when

given a topic.

6. Recognize that finding and using more than one source can produce a

better product.

7. Use a variety of technology resources for curriculum and personal

information needs: library catalog, online encyclopedia, Web sites.

8. Examine information in different types of subscription resources—feebased,

pay-per-use to locate information for a curricular need (e.g.,

magazine database, picture archive, online encyclopedia).

9. Identify relevant facts, check facts for accuracy, record appropriate

information and create an information product to share with others.

10. List information sources used in a district-adopted or teacher-prescribed

format (e.g., MLA, APA).

11. Review how the information found for the project was used and discuss

the quality of the product.

12. Explain the function of a Web browser (e.g., what is the difference

between the browser software and a page on the Internet?).

13. Explain the difference between a subscription (fee-based database) and

the free Internet.

14. Identify keywords which describe the information need and use

keywords as search terms (e.g., review search engine "help" page to

determine methods for entering search terms).

15. Use phrase searching in appropriate search engines to improve results.

16. Incorporate place searching when searching for information using

assigned directories and search engines.

17. Evaluate Web information for:

a. Author's expertise (authority);

b. Accuracy of information presented;

c. Parameters of coverage (including objectivity and bias); and

d. Currency of information.

18. Compare the range of information available from multiple information

databases (e.g., examine the purpose and scope of each database and

how it would be used for a particular assignment).

19. Demonstrate search techniques: author, title, subject for subscription

(fee-based) databases.

20. Use online library catalog to choose and locate a variety of resources on

a topic.

 

Grade Seven

1. Distinguish when current copyright dates of sources are important in

answering an information need (e.g., science information on cloning,

results of an election).

2. Assess the objectivity (ability of an author to present information

without bias) of a source when using information.

3. Compare multiple sources (online encyclopedia, Web site, online

magazine database, print source) to check accuracy of information (e.g.,

do facts match on each site?).

4. Determine the scope of coverage for a given source (does the source

cover all of the needed information?).

5. Chart information gathered from multiple sources to determine facts to

be used in a project.

6. Develop open-ended research questions about a defined information

need.

7. Select and evaluate relevant information about a specific topic in several

sources.

8. Select information from different types of subscription resources (feebased,

pay-per-use) to meet an information need (e.g., magazine

database, picture archive, online encyclopedia).

9. Compile information learned about a topic from a variety of sources.

10. Create information products to share information using different

formats (e.g., print, audio recording, digital, video, slide show).

11. Evaluate how information was found and assess the quality of the

information product.

12. Recognize that some Web information requires special software for its

use (e.g., discuss what plug-ins are and how they expand the use of the

Internet).

13. Search a student-selected online directory or search engine by subject,

keyword, author, title, date and/or format.

14. Use Boolean operators in the search process (e.g., use Boolean logic to

expand a search and to limit a search "AND" "OR" "NOT").

15. Perform searches for information in specific formats (e.g., graphics,

images, journal articles).

16. Compare information found in searches done on different types of

Internet resources (e.g., directory, search engine, meta engine).

17. Report elements of a Web site that make it effective (e.g., describe why

the Web site is appropriate for the particular information needed).

18. Compare search results through the use of different keywords (e.g.,

search for conservation information using "garbage" and search again

using "waste disposal").

19. Examine information in different types of subscription (fee-based)

databases to locate information for a curricular need (e.g., online

encyclopedia, online subject dictionaries, magazine index, picture

archive).

 

Grade Eight

1. Understand the structure and organization of information sources

including keywords, subject directory, subject search in a library catalog

or search engine.

2. Demonstrate how to determine copyright issues when creating new

products:

a. Ask permission to use articles, quotations and graphics;

b. Credit information to be included in the product.

3. Examine two Web sites with opposing viewpoints and describe the

objectivity and intent of the author (e.g., candidates in an election, or

other public issues).

4. Evaluate the validity of information by comparing information from

different sources for accuracy (e.g., what makes the author an expert? is

information the same in multiple sources?).

5. Formulate an essential question to guide the research process.

6. Identify and evaluate relevant information and select pertinent

information found in each source.

7. Analyze information, finding connections that lead to a final information

product.

8. Demonstrate how to determine copyright issues when creating new

products (e.g., permission to use articles and graphics, credit information

to be included).

9. Use a teacher or district designated citation or style manual to credit

sources used in work (e.g., MLA style manual, APA Guidelines or other

selected style manuals).

10. Digitize information for archiving and future use (e.g., creating an

electronic portfolio of curricular projects).

11. Revise and edit information product.

12. Evaluate final product for its adherence to project requirements (e.g.,

recognize weaknesses in process and product and find ways to

improve).

13. Troubleshoot error messages in a Web browser (e.g., verify the address,

use refresh and/or stop buttons).

14. Incorporate Boolean operators in the search process for curricular needs

(e.g., know the basic Boolean operators and use them in a search).R D S

15. Compare information found in searches completed on different search

engines (directories, spiders, meta crawlers) and discuss differences in

how search engines select, rank and display information:

a. Relevancy;

b. Popularity; and

c. Paid placement.

16. Compare several Web sites on the same topic and evaluate the purpose

of each site (e.g., use several sites for a specific curricular need and note

whether the sites have similar or conflicting data).

17. Select research databases that align with identified information need

(e.g., specialized databases on government, science, history, as needed

for assignments).

18. Retrieve information in different types of subscription (fee-based)

databases to support information for a curricular need.

19. Locate and use advanced search features and appropriate tools such as

Boolean operators ("AND" "OR" "NOT") and a thesaurus in an online

database.

 

Grade Nine

1. Define terms which determine information validity:

a. Accuracy;

b. Authority;

c. Objectivity;

d. Currency; and

e. Coverage (including objectivity and bias).

2. Determine the author's authority for all resources and identify points of

agreement and disagreement among sources.

3. Determine the essential questions and plan research strategies.

4. Select and evaluate appropriateness of information from a variety of

resources, including online research databases and Web sites to answer

the essential questions.

5. Integrate copyrighted information into an information product,

following appropriate use of guidelines (e.g., quote using proper citation

format, request permission for use).

6. Identify relevant facts, check facts for accuracy and record appropriate

information.

7. Incorporate a list of sources used in a project using a standard

bibliographic style manual (e.g., MLA and APA Style Manuals).

8. Evaluate the research process and product as they apply to the

information need (e.g., does the process reflect the actual information

need).

9. Identify multiple directories and search engines matching curricular

need (e.g., given an assignment, use knowledge of tools to pick an

appropriate tool to search for information).

10. Construct search strategies focused on the retrieval of specific search

results by incorporating Boolean operators "AND" "OR" "NOT" and

adjacency/proximity techniques.

11. Compare and chart the search results from multiple Web sites to check

for consistency of information (e.g., compare data on acid rain from more

than one site).

12. Establish a criteria for evaluating the information retrieved through

Internet searching: author's expertise, bias, coverage of topic and

timeliness.

13. Integrate search strategies within the electronic resource that targets

retrieval for specific information need (e.g., limit by date of publication,

focus on specific format such as image, sound file).

14. Review strengths and weaknesses of various types of electronic

resources for research need (e.g., compare subject-specific magazine

database to general online index of articles).

15. Demonstrate the difference between databases, directories and database

archives (e.g., free vs. fee-based, delivery mechanism, such as CD, DVD,

network, Internet, and general vs. specific discipline).

16. Select a specific database for an assignment and explain why it is the

appropriate one to use (e.g., in researching a particular author, use a

literary database of biographical and critical information about

writers).

 

Grade Ten

1. Examine information for its accuracy and relevance to an information

need (e.g., for a report on pollution, find information from sources that

have correct and current information related to the topic).

2. Identify relevant facts, check facts for accuracy and record appropriate

information (e.g., follow a standard procedure to check information

sources used in a paper).

3. Create a bibliography of sources in an electronic format.

4. Select appropriate information on two sides of an issue (e.g., identify the

author of each information source and their expertise and/or bias).

5. Select the essential question to be examined by the research.

6. Identify sources most likely to have the needed information and

determine subjects and keywords to be used in searching magazine

databases and other electronic reference resources.

7. Evaluate information and select relevant and pertinent information

found in each source, and maintain accurate records of sources used.

8. Organize and analyze information, finding connections that lead to a

final product.

9. Follow copyright law and use standard bibliographic format to list

sources.

10. Assess whether the essential questions are answered, gather more

information and data and modify search terms as needed. Edit the

product.

11. Review and evaluate research process and the resources used (e.g., how

can the research process be improved?).

12. Construct an effective search strategy to retrieve relevant information

through multiple search engines, directories and Internet resources.

13. Narrow or broaden the search strategy by modifying the keywords

entered in the original search strategy.

14. Employ a systematic approach to judge the validity of a Web information

match against the defined information need (e.g., researching an author

through the Web requires finding biographical information plus

criticisms of the author's works).

15. Examine the information retrieved through Internet searching for

authenticity of information, bias, currency, relevance and

appropriateness.

16. Choose a topic and identify appropriate electronic resources to use,

citing the name and date of the resource database archive collection.

17. Research and critique information in different types of subscription (feebased)

electronic resources to locate information for a curricular need.

18. Investigate tools within electronic resources to generate search strategies

(e.g., use a thesaurus to identify subject terms for improved retrieval of

information).

 

Grade Eleven

1. Seek and evaluate information to answer both personal and curricular

needs.

2. Analyze the intent and authorship of information sources used for a

curricular need.

3. Determine valid information for an assignment from a variety of

sources.

4. Select essential questions for research and use a recognized or personally

developed model to conduct independent research.

5. Identify, evaluate information and select relevant and pertinent

information found in each source.

6. Identify relevant facts, check for validity, and record appropriate

information keeping track of all sources.

7. Analyze information and synthesize into a communicated product.

8. Respect copyright laws and guidelines, and use standard bibliographic

format to list sources.

9. Critique and revise the information product.

10. Review the research process for efficiency and effectiveness

11. Demonstrate the use of parentheses for nesting search terms to alter

retrieval strategies through multiple Internet resources.

12. Create a product on a specific curricular topic that includes annotated

Web sites constructed according to a standard style manual (e.g.,

electronic pathfinder on careers).

13. Develop a systematic approach to judge the value of the retrieved Web

information.

14. Modify a search through the use of different keywords and other

techniques specific to an electronic resource (e.g., online database, Webbased

index).

15. Integrate online subscription resources and other electronic media to

meet needs for research and communication on a routine basis.

16. Differentiate coverage of electronic resources to select information

need.

17. Support choices of free and fee-based Web information used to create a

class project.

 

Grade Twelve

1. Evaluate information collected to answer both personal and curricular

needs to determine its accuracy, authority, objectivity, currency and

coverage.

2. Acknowledge intellectual property in using information sources.A R D S

3. Determine and apply an evaluative process to all information sources

chosen for a project.

4. Derive a personally developed research model to conduct independent

research.

5. Refine the information question to focus the research process, modifying

the question as necessary to broaden or narrow the inquiry.

6. Critique information sources to determine if different points of view are

included.

7. Integrate multiple information sources in the research process.

8. Create a product to communicate information, representing a personal

point of view based on findings.

9. Adhere to copyright and intellectual property laws and guidelines when

creating new products (e.g., standard bibliographic format, permissions

to use information created by others).

10. Monitor progress and evaluate actions during the process, revising and

incorporating new information as indicated by personal evaluation.

11. Archive the final product in a format that will be accessible in the

future.

12. Incorporate defined field searching by initiating a search string

identifying the desired field of information to be retrieved (e.g., search

author or title).

13. Create a stand-alone system for tracking Internet resources for personal

and academic needs (e.g., postsecondary institutions of interest).

14. Synthesize search results retrieved from a variety of Internet resources

to create an information product for a targeted audience. R D S

15. Critique research retrieved through the Internet for authority, accuracy,

objectivity, currency, coverage and relevancy.

16. Research information from electronic archives (e.g., list serv archives,

weblogs).

17. Use a variety of technology resources for curriculum and personal

information needs (e.g., streaming video, CD/DVD, subscription

database).

18. Evaluate technology resources and determine strengths and weaknesses

for curricular or personal needs.

19. Select an appropriate tool, online resource or Website based on the

information need.

Standard 6: Design

Students apply a number of problem-solving strategies demonstrating the nature of design, the role of engineering and the role of assessment.  Students recognize the attributes of design; that it is purposeful, based on requirements, systematic, iterative, creative, and provides solution and alternatives. Students explain critical design factors and/or processes in the development, application and utilization of technology as a key process in problemsolving.  Students describe inventors and their inventions, multiple inventions that solve the same problem, and how design has affected their community. They apply and explain the contribution of thinking and procedural steps to create an appropriate design and the process skills required to build a product or system. They critically evaluate a design to address a problem of personal, societal and environmental interests. Students systematically solve a variety of problems using different design approaches including troubleshooting, research and development, innovation, invention and experimentation.

 

Kindergarten

1. Identify problems solved by tools (e.g., list tools and describe the

problem that they solve such as crayons—communication, coats—

protection from elements, clocks—time, toothbrush—cavities).

2. Make observations of how things are made strong (e.g., using more of

the same material).

3. Ask questions and make observations about how things work (e.g., take

a mystery device and ask questions to determine what it does).

4. Communicate information about a product (e.g., describe a favorite toy

and how to use it).

 

Grade One

1. Identify possible solutions to a problem.

2. Distinguish the difference between people's needs and wants and how

this can influence potential solutions.

3. Identify and describe characteristics of different materials used to create

technological products that provide solutions (e.g., wood, metal, glass,

plastic).

4. Recognize that designs have limited strength (e.g., a toy bridge made of

craft sticks can support only so much weight).

5. List the materials used in common items (e.g., house, car, toys).

6. Describe how things are built by thinking of an idea, trying out a design

and sharing it with others.

7. Understand we can draw things and then have someone else build

them.

8. Understand that things break but can often be fixed (e.g., have students

share their experiences).

9. Describe how to repair a broken toy (e.g., make sure the switch is on, the

batteries are charged and nothing is blocking the toy's operation).

 

Grade Two

1. Describe how experience has helped in solving a new problem (e.g.,

painting skills can be applied to different materials and similarities in

software program operation).

2. Brainstorm multiple solutions to problems to be solved by the design

process (e.g., how to transport a piece of paper in order to turn in an

assignment across the classroom).

3. Plan, construct and evaluate a model to test a problem's solution (e.g., to

harness wind energy, build a model windmill).

4. Describe a situation where a technology failed because it was not strong

enough (e.g., a bike, wagon or swing that was broken when too much

weight was on it).

5. Recognize that when weaker materials are combined together they

become stronger (e.g., one thread is easy to break, but combined into a

rope they are strong).

6. Distinguish the engineering design process elements of identifying a

problem, looking for ideas, developing solutions and sharing solutions

with others.

7. Describe why expressing ideas to others verbally and through sketches

and models is an important part of the design process (e.g., provides

opportunity to test ideas, better plan the work, and organize needed

tools and materials).

8. List steps to follow to test something that has malfunctioned (e.g., steps

followed to check a computer, radio or game player that is not working

properly).

9. Describe something that you think should be invented (e.g., an airplane

kids can pilot, a doll that can jump rope).

10. Identify famous inventors and products available today based on their

inventions.

Grade Three

1. Describe the purpose of the design process (e.g., a purposeful method of

planning practical solutions to problems).

2. List the main elements of the design process—problem identification,

possible solutions, refinement, analysis, decision, implementation and

feedback.

3. Identify and collect information about everyday problems that can be

solved by technology (e.g., pollution, energy shortage, housing).

4. Make sketches to visualize possible solutions to a technological problem

(e.g., sketch possible locations to more effectively place trash bins in the

cafeteria using a computer drawing program or hand drawings).

5. List questions to use in evaluating solutions to a technical problem and

distinguish between practical and poor solutions (e.g., does the solution

really solve the problem? is it too expensive? is it too hard to do?).

6. Describe the importance of creativity in designing an object.

7. Identify natural forces that buildings must be designed to withstand

(e.g., rain, earthquakes, tornados).

8. Recognize the importance of the materials to be used in a design (e.g.,

materials differ in strength, aesthetics, resistance to corrosion and

wear).

9. Describe how troubleshooting is a way to find out why something does

not work, so that it can be fixed.

10. Identify people whose jobs regularly require them to troubleshoot (e.g.,

a cable repair person and a computer repair technician).

 

Grade Four

1. Apply the design process to purposefully solve a problem (e.g., how to

improve recycling at school and home).

2. Generate solutions for solving a problem using the design process with

information collected about everyday technological problems.

3. Survey potential users to evaluate a solution to a technical problem

(e.g., survey other students about which type of model plane they

like).

4. Make sketches and paper models to visualize possible solutions to a

technological problem (e.g., use computer drawing programs to prepare

cut-out patterns).

5. Recognize when changes to a solution are needed to meet the

requirements.

6. Identify Ohio inventors and designers who contributed to the

development of each of the technological systems:

a. Energy and power;

b. Transportation;

c. Manufacturing;

d. Construction;

e. Information and communication;

f. Medical;

g. Agricultural and related biotechnologies.

7. Describe how models are used to communicate and test design ideas and

processes (e.g., model truss designs are tested for weight loads using

bridge building simulation software).

8. Describe the structural needs to be met when designing an object (e.g.,

in designing a bridge, the maximum weight to be supported must be

decided).

9. Identify different types of engineers (e.g., manufacturing, architects,

automotive, ceramic, materials, environmental, civil, electrical,

agricultural, safety, biological, audio, mechanical, chemical

10. Apply the process of experimentation to solve a technological problem

(e.g., test which glue works best for a given material).

11. Describe how scientific principles can be used in solving technological

problems (e.g., will a stain look the same on different types of wood?).

12. Identify different types of engineers and the types of problems they

troubleshoot (e.g., manufacturing—incorrectly sized part, architects—

weak structural support, automotive—exhaust pollution).

 

Grade Five

1. Arrive at a solution to a technological problem and fabricate a prototype

model for the solution.

2. Use data to test and evaluate the prototype solution.

3. Make sketches with a list of parts required for a solution to a

technological problem.

4. Analyze the requirements for a design including such factors as the

desired elements and features of a product or system and limits that are

placed on the design (e.g., if the class were to prepare and deliver food

to the homeless or a nursing home, what are the desired features and

what limits are there to what can be done?).

5. Improve the designed prototype solution when tests indicate need.

6. Identify American inventors and designers who contributed to the

development of each technological system.

7. Demonstrate steps used in the engineering design process including

defining the problem, generating ideas, selecting a solution, testing the

solution(s), making the item, evaluating the solution, and presenting the

results (e.g., engineer a design to solve a storage problem at the

school).

8. Evaluate a model used to communicate and test design ideas and

processes (e.g., toy prototype, car models, building models).

9. Build models which can be used to communicate and test design ideas

and processes (e.g., tornado shelters).

10. Show that invention and innovation are creative ways to turn ideas into

real things (e.g., provide examples of multiple solutions to the same

problem—many models of cars, varieties of apples, chess set figures).

11. Describe how the acceptance of a product can vary because of the size

of the market (e.g., why is the commercialization of some products

successful and others not?).

 

Grade Six

1. Describe how design is a creative planning process that leads to useful

products and systems.

2. Identify appropriate materials (e.g., wood, paper, plastic, aggregates,

ceramics, metals, solvents, adhesives) based on specific properties and

characteristics (e.g., weight, strength, hardness and flexibility) for the

design.

3. Apply a design process to solve a problem in the classroom specifying

criteria and constraints for the design (e.g., criteria include function, size

and materials; constraints include costs, time and user requirements).

4. Test and evaluate the design in relation to pre-established requirements,

such as criteria and constraints, and refine as needed.

5. Make the product or systems and document the design.

6. Recognize that any design can be improved (e.g., old style scissors work

but new ones with plastic on the finger holes are more comfortable and

give more surface area for leverage).

7. Diagram how design is iterative and involves a set of steps, which can

be performed in different sequences and repeated as needed (e.g.,

identify need, research problem, develop solutions, select best solution,

build prototype, test and evaluate, communicate, redesign).

8. Investigate how products are created and communicate findings (e.g.,

interview an architect, industrial designer, contractor about the

processes they follow).

9. Identify inventors and designers around the world who contributed to

the development of each of the technological systems.

10. Describe how engineering design is a subset of the overall design process

concerned with the functional aspect of the design.

11. Examine how modeling, testing, evaluating and modifying are used to

transform ideas into practical solutions (e.g., making adjustments to a

model race vehicle to improve performance).

12. Describe what an engineer does (e.g., analyze information found on

engineering society Web sites).

13. Examine how troubleshooting is a problem-solving method used to

identify the cause of a malfunction in a technological system (e.g., if after

installing a switch in a circuit the light does not come on, how would

you determine the problem?).

14. Determine the best use of recycled plastics in the manufacture of new

products (e.g., using seven different plastic packaging resin codemarked

products).

15. Recognize the patterns of the technological evolution of an invention

(e.g., steam engines were invented, went through a period of rapid

improvement, followed by a period of fine tuning and eventually were

replaced by diesel/electric technology).

16. Modify an existing product or system to improve it (e.g., something to

improve storage in your locker).

 

Grade Seven

1. Evaluate examples of Universal Design use that meet common

challenges individuals encounter (e.g., limitations concerning mobility,

vision, strength, reach and clarity in communication).

2. Describe how aesthetic and functional components both complement

and conflict with each other (e.g., a brace to keep a bookcase from rocking

may not be consistent with the beauty of the object).

3. Review existing designs and suggest ways that they can be improved

(e.g., how have food containers changed over time and how can they be

improved?).

4. Make two- and three-dimensional representations of the designed

solution (e.g., 2-D includes sketches, drawings, and computer-aided

designs—CAD and 3-D includes graphic, mathematical and physical

models).

5. Describe how brainstorming is a group problem-solving design process

in which each person in the group presents his or her ideas in an open

forum.

6. Apply a design process to solve a problem in the school (e.g., identify

need, research problem, develop solutions, select best solution, build

prototype, test and evaluate, communicate, and redesign).

7. Research and diagram the product development life-cycle of an

invention.

8. Identify inventors and designers from antiquity who contributed to the

development of each of the technological systems (e.g., contributions

from Chinese, Greeks, Romans, Arabs, Egyptians and Renaissance in

Europe).

9. Summarize the role of engineering design.

10. Describe the relationship between engineering, science and

mathematics.

11. Describe and test the characteristics of various materials (e.g., strength,

color, conductivity).

12. Explain that understanding the function of an object requires a higher

level of thinking than focusing on the object itself.

13. Describe how some technological problems are best solved through

experimentation.

14. Describe and complete an experiment to evaluate the solution to a

problem.

15. Evaluate the credibility and applicability of information obtained to

address a specific problem (e.g., what measurements should be used to

build a chair or a piece of clothing?; are they based on the prospective

customers?).

16. Distinguish between problems that do and do not have a technological

solution (e.g., a recycling system and processes can be designed, but

voluntary participation is a public attitude issue).

17. Identify the patterns of technological invention (e.g., identify the

patterns of invention in current products and systems).

 

Grade Eight

1. Identify environments or products that are examples of the application

of the principles of Universal Design (e.g., equitable use, flexibility in

use, simple and intuitive use, perceptible information, tolerance for

error, low physical effort, size and space for approach and use).

2. Apply ergonomic considerations to a design to maximize a design's ease

of use and to minimize product liability (e.g., ergonomic keyboards

decrease wrist injury).

3. Categorize the requirements for a design as either criteria or

constraints.

4. Document compromises involved in design (e.g., cost, material

availability).

5. Apply a design process to solve a problem in the community (e.g.,

identify need, research problem, develop solutions, select best solution,

build prototype, test and evaluate, communicate, redesign).

6. Explain how design involves a set of steps that can be performed in

different sequences and repeated as needed (e.g., plan - do - study - act;

problem analysis - design - coding and debugging - integration - testing

and validation; define problem - identify options - identify best solution

- plan how to achieve best solution - evaluate results).

7. Identify how modeling, testing, evaluating and modifying are used to

transform ideas into practical solutions.

8. Test compression, tension and torsion strength of a material or system.

9. Explain the design axiom that form follows function.

10. Invent a tool to solve a problem.

11. Describe how invention is a process of turning ideas and imagination

into devices and systems; and innovation is the process of modifying an

existing product or system to improve it.

12. Evaluate a variety of creativity-enhancing techniques.

13. Describe how inventions can have multiple applications, some not

originally intended.

14. Identify the five levels of innovation and describe their characteristics:

a. Apparent or conventional solution;

b. Small invention inside paradigm;

c. Substantial invention inside technology;

d. Invention outside technology; and

e. Discovery.

Grade Nine

1. Explain and apply the methods and tools of inventive problem-solving

to develop and produce a product or system.

2. Define simulation in the design process.

3. Identify the conceptual and technical principles that underpin design

processes (e.g., analyze characteristics of technical systems that affect

performance and identify principles that resolve design

contradictions).

4. Identify the elements of quality in a product/system (e.g., tolerances, fit,

finish, function, form (aesthetics), repeatability, durability, material).

5. Explain that design problems are seldom presented in a clearly defined

form (e.g., problems often involve competing constituencies,

undiscovered constraints and unidentified regulations).

6. Brainstorm solutions to problems using common brainstorming

techniques (e.g., select a leader, select a recorder, generate ideas, discuss

and add-on to ideas of others and recognize all ideas are welcome).

7. Demonstrate knowledge of pictorial and multi-view CAD drawings

(e.g., orthographic projection, isometric, oblique, perspective using

proper techniques).

8. Recognize that patent, trademark and copyright laws protect

technological ideas and intellectual property.

9. Describe how the technological systems of manufacturing, construction,

information and communication, energy and power, transportation,

medical, and agricultural, and related biotechnologies can be used to

solve practical problems.

10. Explain how established design principles are used to evaluate existing

designs, collect data and guide the design process (e.g., design principles

include flexibility, unity, emphasis, balance, function and proportion).

11. Explain how a prototype is a working model used to test a design concept

by making actual observations and necessary adjustments.

12. Create a model of a design solution to an engineering problem (e.g.,

virtual, physical, graphic or mathematical model).

13. Identify the factors that must be taken into account in the process of

engineering design (e.g., safety, reliability, economic considerations,

quality control, environmental concerns, manufacturability,

maintenance and repair, and human factors in engineering, such as

ergonomics).

14. Describe how engineering design is influenced by personal

characteristics, such as creativity, resourcefulness, and the ability to

visualize and think abstractly.

15. Describe the importance of teamwork, leadership, integrity, honesty,

work habits and organizational skills of members during the design

process.

16. Explain the different engineering disciplines and how they relate to the

major technological systems (e.g., mechanical—manufacturing, audio—

communication, civil—construction).

17. Describe how business and industry use research and development to

prepare devices and systems for the marketplace.

18. Research consumer preferences for a new product.

19. Explain that function is the purpose for which a product/system was

designed and that focus on the function will expand the space in which

solutions are available.

20. Identify factors that inhibit creativity (e.g., perceptual, emotional,

cultural, functional, environmental).

21. Identify and apply a variety of conceptual block-busting techniques

(e.g., goal charting, bug lists, brainstorming, forced connections and

attribute listing).

 

Grade Ten

1. Solve an inventive problem that contains a technical contradiction (e.g.,

analyze the technical system, state the technical contradiction and

resolve the technical contradiction).

2. Apply common statistical tools to solve problems (e.g., statistical process

control).

3. Describe quality and how it is evaluated in a product or system.

4. Select and use simulation in the design process.

5. Apply the conceptual and technical principles that underpin design

processes (e.g., analyze characteristics of technical systems that affect

performance and identify principles that resolve design

contradictions).

6. Discuss how requirements of a design, such as criteria, constraints and

efficiency, sometimes compete with each other.

7. Identify criteria and constraints for a design problem and determine how

they will affect the design process (e.g., factors such as concept

generation, development, production, marketing, fiscal matters, use,

and disposability of a product or system).

8. Understand the role of outsourcing in the engineering process and how

effective communication is essential.

9. Describe several systems archetypes and how they explain the behavior

of systems.

10.Describe how trademarks, patents and copyrights are obtained.

11. Build a prototype to test a design concept and make actual observations

and necessary design adjustments.

12. Design a prototype using quality control measures (e.g., measuring,

checking, testing, feedback).

1 3. Evaluate a design using established design principles to collect data on

the design's effectiveness, and suggest improvements (e.g., how can

bicycles be made safer?).

14. Explain how established design principles are used to evaluate existing

designs, collect data and guide the design process.

15. Explain how engineering design is influenced by personal

characteristics, such as creativity, resourcefulness, and the ability to

visualize and think abstractly.

16. Explain how gender-bias, racial-bias and other forms of stereotyping and

discrimination can affect communication within an engineering team.

1 7. Identify where statistical tools might be used to identify problems in a

system.

18. Use multimedia to communicate a design solution between

technological systems.

19. Explain why technological problems must be researched before they can

be solved.

20. Research previous solutions to a technological problem and redesign an

alternative solution.

21. Select and apply emerging technology in consultation with experts, for

research, information analysis, problem-solving and decision-making in

content learning.

22. Categorize inventions in each of the technological systems as one of the

five levels of innovation (e.g., apparent or conventional solution, small

invention inside paradigm, substantial invention inside technology,

invention outside technology, discovery).

23. Use computers, calculators, instruments and devices to access, retrieve,

organize, process, maintain, interpret, and evaluate data and

information in order to communicate to group members (e.g., CAD—

computer-aided design, software, library resources, the Internet, word

processing, CBLs—calculator based labs, laser measuring tools and

spreadsheet software).

 

Grade Eleven

1. Explain how a design needs to be continually checked and critiqued, and

must be redefined and improved (e.g., the heating system design for one

home may not be the best for another, given a different location, shape

or size).

2. Refine a design by using prototypes and modeling to ensure quality,

efficiency, and productivity of the final product (e.g., proposed or

existing designs in the real world).

3. Interpret plans, diagrams and working drawings in the construction of

a prototype.

4. Identify how contradictions were overcome in existing solutions.

5. Identify products that illustrate application of the 40 principles of

technical innovation (e.g., thermal expansion—bimetal thermometer

needle, changing color—visual contrast for emergency vehicles,

pneumatic or hydraulic construction, automotive—automobile air

bag).

6. Employ Universal Design considerations in the design of a product or

system (e.g., design a shower or computer workstation for use by people

with and without physical handicaps).

7. Evaluate and rate the quality of an existing household product or

system.

8. Explain and demonstrate how constraints influence the solution of

problems (e.g., funding, space, materials, human capabilities, time, and

the environment).

9. Identify a system archetype in an existing system (e.g., styles of design,

architecture, design periods, methods).

10.Predict the outcome if no copyright or patent laws were in place.

11.Explain and use appropriate design processes and techniques to develop

or improve products or services in one of the technological systems

(energy and power, transportation, manufacturing, construction,

information and communication, medical, and agricultural and related

biotechnologies).

12. Evaluate a design completed or created by another group of students

using established design principles.

13. Describe the relationship between engineering disciplines.

14. Describe how a prototype is a working model used to show how

subsystems interact.

15. Understand that a prototype is a working model used to test a design

concept by making actual observations and necessary adjustments.

16. Collaborate with peers and experts to develop a solution to a specific

problem.

17. Demonstrate the importance of teamwork, leadership, integrity,

honesty, work habits and organizational skills in the design process.

18. Describe how to identify conflicts or contradictions in technological

systems.

19. Understand the professional and legal responsibilities associated with

being an engineer.

20. Recognize identify, and apply the concept of function to the solution of

technological problems.

21. Apply anthropometric data to judge functional use of a product or

design for persons of varying dimensions (e.g., standardized human

factors, data charts organized by percentiles).

22. Describe and demonstrate the reverse engineering process in problemsolving.

23. Use and maintain technical drawing/design tools in order to create a

variety of drawings and illustrations (e.g., instruments, equipment,

materials, computer-aided design software, hardware and systems).

 

Grade Twelve

1. Implement the design process: defining a problem; brainstorming,

researching and generating ideas; identifying criteria and specifying

constraints; exploring possibilities; selecting an approach, developing a

design proposal; making a model or prototype; testing and evaluating

the design using specifications; refining the design; creating or making

it; communicating processes and results; and implement and

electronically document the design process.

2. Evaluate a design solution using conceptual, physical, 3-D computer and

mathematical models at various intervals of the design process in order

to check for proper design and note areas where improvements are

needed (e.g., check the design solutions against criteria and

constraints).

3. Apply the separation principles to overcome contradictions in systems

(e.g., time, space, combining or dividing systems, physical-chemical

changes).

4. Apply the concepts of system dynamics and systems thinking to the

solution of problems.

5. Evaluate final solutions and communicate observations, processes and

results of the entire design process using verbal, graphic, quantitative,

virtual and written means, in addition to three-dimensional models.

6. Summarize to another person the enjoyment and gratification of

designing/creating/producing a completed illustration, drawing,

project, product or system.

7. Predict/project the need for changes in copyright, patent and trademark

laws, considering the rapid changes in technology and society.

8. Apply and evaluate appropriate design processes and techniques to

develop or improve products or services in one of the technological

systems (manufacturing, construction, information and communication,

energy and power, transportation, medical, and agricultural and related

biotechnologies).

9. Solve a problem as a group with students each taking a specific

engineering role (e.g., design a light rail hub with students taking the

roles of architect, civil engineer, mechanical engineer).

10. Build a prototype to use as a working model to demonstrate a design's

effectiveness to potential customers.

11. Develop and use a process to evaluate and rate several design solutions

to the same problem.

12. Apply statistical tools to identify a problem in a system (e.g., measures

of central tendency, linear regression, symbolic logic, non-decimal

number systems).

13. Explain how the process of engineering design takes into account a

number of factors including the interrelationship between systems.

14. Choose the appropriate media to communicate elements of the design

process in each technological system.

15. Explain why technological problems benefit from a multidisciplinary

approach (e.g., the research and development of a new video game could

benefit from knowledge of physiology—reaction times and hand-eye

coordination, as well as psychology—attention span, color theory and

memory).

16. List the disciplines that could contribute to a solution of a specific

problem.

17 Apply and evaluate the reverse engineering process in problem solving.

Standard 7: Designed World

Students understand how the physical, informational and bio-related technological systems of the designed world are brought about by the design process. Critical to this will be students' understanding of their role in the designed world: its processes, products, standards, services, history, future, impact, issues and career connections.  Students learn that the designed world consists of technological systems* reflecting the modifications that humans have made to the natural world to satisfy their own needs and wants. Students understand how, through the design process, the resources: materials, tools and machines, information, energy, capital, time and people are used in the development of useful products and systems. Students develop a foundation

of knowledge and skills through participation in technically oriented activities for the application of technological systems. Students demonstrate understanding, skills and proficient use of technological tools, machines, instruments, materials and processes across technological systems in unique and/or new contexts. Students identify and assess the historical, cultural, environmental,  governmental and economic impacts of technological systems in the designed world.

*The technological systems areas include energy and power technologies, transportation technologies,

manufacturing technologies, construction technologies, information and communication technologies,

medical technologies and agricultural and related biotechnologies.

Kindergarten

1. List the things around the home that use energy (e.g., TV, stove, washing

machine, computer).

2. List different energy sources that we use (e.g., electricity, coal,

gasoline).

3. Know that a transportation system has many parts that work together

to help people travel (e.g., driver, mechanic, police, road repair crews).

4. Name products that are manufactured (e.g., toys, cars, furniture).

5. Describe different types of buildings (e.g., houses, apartments, office

buildings and schools).

6. Explore ways to share ideas (e.g., speaking, drawing, modeling).

7. Recognize how medicine helps people who are sick to get better.

8. Describe different tools and equipment you might see on a farm.

 

Grade One

1. List the various forms of energy that are used in the community (e.g.,

electrical, mechanical, thermal).

2. List the kinds of energy we can purchase (e.g., batteries, gas,

electricity).

3. Understand that vehicles move people or goods from one place to

another in water, air or space and on land (e.g., boats, airplanes, rockets,

trucks).

4. Name products that are produced in large quantities (e.g., candy,

baseballs, cars).

5. Name things that are constructed where they are used (e.g., roads,

buildings, bridges).

6. Use symbols to communicate (e.g., write a sentence using pictures).

7. Describe how technology enables communication by sending and

receiving information (e.g., telephone, TV, magazines, e-mail).

8. Know that vaccinations protect people from getting certain diseases.

9. Explain how the use of technologies in agriculture makes it possible for

food to be available year round.

 

Grade Two

1. Describe various ways energy can be conserved (e.g., limiting the

number of times the refrigerator/freezer doors are opened; not leaving

the water running while brushing your teeth).

2. List job titles that are in the technological system of energy and power

technologies (e.g., auto mechanic, electric lineperson, coal miner).

3. Understand that transportation vehicles need to be cared for to prolong

their use (e.g., scheduled maintenance on cars).

4. List job titles that are in the technological system of transportation

technology (e.g., driver, pilot, captain, attendant, reservations agent).

5. Explain that manufactured products are designed.

6. List job titles that are in the technological system of manufacturing

technology (e.g., engineer, machinist, repair person, marketer, industrial

designer).

7. Explain how the type of a structure determines how parts are put

together (e.g., bricks, lumber, concrete).

8. List job titles that are in the technological system of construction

technology (e.g., carpenter, architect, building inspector, bulldozer

operator, plumber).

9. Understand that information is data that has been organized (e.g., make

a table of data that has been collected).

10. List job titles that are in the technological system of information and

communication technologies (e.g., reporter, camera person, printer,

newscaster).

11. List products designed specifically to help people take care of themselves

(e.g., toothbrush, soap, clothing).

12. List job titles that are in the technological system of medical technology

(e.g., nurse, doctor, emergency medical technician).

13. Describe how the use of technologies in agriculture makes it possible to

conserve resources (e.g., computer-controlled machinery, equipment

and facilities).

14. List job titles that are in the technological system of agricultural and

related biotechnologies (e.g., farmer, picker, bottler, scientist and

grocer).

Grade Three

1. Describe how life would be different if we did not have energy delivered

to our homes.

2. Describe how transportation systems move people and goods from place

to place.

3. Diagram a processing system that converts natural materials into

products (e.g., lumber harvested, transported to lumber mill, debarked,

sawn to dimension, dried, transported to lumberyard, purchased,

transported to site).

4. List systems that are used in buildings (e.g., electrical, heating and air

conditioning, plumbing).

5. Explain how the processing of information, through the use of

technology, can be used to help humans make decisions and solve

problems.

6. Explore the importance of both the sender and receiver having the same

understanding of the message.

7. Know that vaccines are designed to prevent diseases from developing

and spreading; medicines are designed to relieve symptoms and stop

diseases from developing.

8. Describe how artificial ecosystems are human-made environments that

are designed to function as a unit and are comprised of humans, plants

and animals.

 

Grade Four

1. Describe how energy is converted to produce light, heat and motion in

machines and products.

2. Describe how different devices consume different amounts of energy.

3. Understand that transportation systems may lose efficiency or fail if one

part is missing or malfunctioning, or if a subsystem is not working.

4. Discuss how modes of transportation have changed over the years in

Ohio.

5. Explore, physically or virtually, manufacturing facilities and describe

how products are designed, resources gathered, and tools used to

separate, form and combine materials in order to produce products.

6. Identify types of manufacturing done in Ohio (e.g., pottery, steel, glass,

automobiles and chemicals).

7. Describe ways in which structures need to be maintained (e.g., floors

waxed, walls painted, roofs replaced, drains cleaned).

8. Describe how information can be acquired and sent through a variety of

technological sources, including print and electronic media.

9. Use letters, characters, icons, symbols and signs to represent ideas,

quantities, elements and operations.

10. Describe technological advances that have made it possible to create new

devices, repair or replace certain parts of the body, and provide a means

for mobility.

11. Identify agricultural waste and ways that it can be recycled or safely

processed.

12. Describe how and explain why food is processed.

13. List foods grown or produced in Ohio.

14. Identify machinery used in the production of Ohio agricultural

products.

 

Grade Five

1. List tools, machines, products and systems that use energy in order to

do work.

2. Describe how personnel in energy and power technologies are trained

(e.g., technician training, engineering school).

3. Describe how the value of goods and services vary by their location.

4. Describe how personnel in transportation technology are trained (e.g.,

apprenticeship, flight school, maritime school).

5. Describe examples of how manufacturing enterprises exist because of a

consumption of goods (e.g., clothing wears out, seasons change and

styles change so more must be manufactured).

6. Describe the guidelines (zoning and building codes) that impact the

construction of houses in your community.

7. Use communication technology to transfer messages among people

and/or machines locally and over distances through the use of

technology.

8. Describe how personnel in information and communication

technologies are trained.

9. Describe tools and devices that have been designed to help provide clues

about health and provide a safe environment.

10. Describe how medical personnel are trained.

Agriculture and Related

Biotechnologies

11. List processes used in agriculture that require different procedures,

products or systems.

12. Describe how personnel in agricultural and related biotechnologies are

trained.

Grade Six

1. Describe and use different energy storage devices.

2. Describe how power systems are used to drive and provide propulsion

to other technological products and systems.

3. Describe how transporting people and goods involve an

interdependence of individuals and vehicles (e.g., flying from Orlando

to Cleveland involves transportation to the departure airport,

transportation through the airport, the flight, and transportation from

the destination airport).

4. Identify and compare examples of transportation systems and devices

that operate on each of the following: land, air, water and space.

5. Produce a product using mechanical processes that change the form of

materials through the processes of separating, forming, combining and

conditioning them (e.g., build a solar cooker).

6. Classify manufactured goods at home as durable and nondurable (e.g.,

appliances, furniture, clothing, fabrics).

7. Explain and give examples of the impacts of interchangeable parts,

components of mass-produced products, and the use of automation

(e.g., robotics).

8. Describe why it is important that structures rest on a solid foundation.

9. Describe and explain parts of a structure (e.g., foundation, flooring,

decking, wall, roofing systems).

10. Describe how information and communication systems allow

information to be transferred from human to human, human to machine,

machine to human, and machine to machine.

11. Demonstrate the importance of a common language to express ideas

through the use of symbols, measurements and drawings

12. List advances and innovations in medical technologies that are used to

improve health care (e.g., prevention, diagnosis, treatment,

rehabilitation).

13. Describe why it is important for medical personnel to constantly update

their knowledge and skills.

14. Explain that there are a variety of diagnostic methods and treatments for

a medical problem.

15. Describe how advances in a variety of technological systems influence

the development of medical devices.

16. Describe how technological advances in agriculture directly affect the

time and number of people required to produce food for a large

population.

17. Describe how biotechnology applies the principles of biology to develop

commercial products or processes.

 

Grade Seven

1. Understand that energy can be used to do work using many processes.

2. Describe why it is important for personnel in energy and power

technologies to constantly update their knowledge and skills.

3. Understand that power is the rate at which energy is converted from one

form to another or transferred from one place to another, or the rate at

which work is done.

4. Describe how transportation vehicles are made up of subsystems, such

as structural, propulsion, suspension, guidance, control and support that

must function together for a system to work effectively.

5. Describe how licensure and certification are an integral part of

transportation careers (e.g., commercial driver's license, safety

inspector's license, pilot's license).

6. Identify and manipulate the factors that influence vehicle performance

(e.g., lift, drag, friction, thrust, pressure and gravity).

7. Design, develop, fabricate and service a product (e.g., a pop bottle rocket,

manufacture toys, clean computer keyboards).

8. Analyze how marketing impacts the selection of the manufacturing

process for a product.

9. Safely disassemble a (possibly broken) product and describe what

systems are inside, hypothesize how it was manufactured, and explain

what materials were used and, possibly, how it works.

10.Describe a manufacturing organization (e.g., corporate structure,

research and development, production, marketing, quality control,

distribution).

11.Identify the components of various building subsystems (e.g., on

pictures of classroom or various places in the school, label the electrical,

lighting, HVAC, plumbing, communication and structural

subsystems).

12.Identify and construct a type of structure (e.g., a model bridge including

arch, beam and suspension) and their appropriate uses (e.g., site, span,

resources and load).

13. Identify the source, encoder, transmitter, receiver, decoder and

destination in communication systems.

14. Solve a problem involving information and communication

technological systems (e.g., prepare a video presentation, set up a

communication system between two points in the school).

15. Identify and explain the appropriate tools, machines and electronic

devices (e.g., drawing tools, computer-aided design, and cameras) used

to produce and/or reproduce design solutions (e.g., engineering

drawings, prototypes, and reports).

16. Describe how the sanitation processes used in the disposal of medical

products help to protect people from harmful organisms and disease and

shape the ethics of medical safety.

17. Describe how previously discarded medical practices are sometimes

reinstated.

18. Recognize how the medicines we use affect our ongoing health and

attitudes.

19. Explain examples of adaptive or assistive devices (e.g., prosthetic

devices, wheelchairs, eyeglasses, grab bars, hearing aids, lifts, braces,

computer devices).

20. Describe a wide range of specialized equipment and practices that are

used to improve the production of food, fiber, fuel and the care of

animals.

21. Identify artificial ecosystems that are human-made complexes that

replicate some aspects of the natural environment.

22. Describe how agricultural products are used to produce fuels (e.g.,

converting corn to ethanol and soy beans to biodiesel).

 

Grade Eight

1. Solve a problem involving energy and power systems (e.g., build a roller

coaster for marbles, solar vehicles or solar cookers).

2. Explore ways that energy can be used more efficiently (e.g., improved

insulation to reduce heat loss, improved aerodynamics to reduce drag,

improved engines to increase efficiency).

3. Estimate and measure power consumption and compare estimates to

actual measurements (e.g., compare real to the estimated energy bills at

home).

4. List the processes, such as receiving, holding, storing, loading, moving,

unloading, delivering, evaluating, marketing, managing,

communicating and using conventions which are necessary for the entire

transportation system to operate efficiently.

5. Describe how governmental regulations influence the design and

operation of transportation systems (e.g., seatbelts, airbags, noise

levels).

6. Describe why it is important for personnel in transportation technology

to constantly update their knowledge and skills.

7. Discuss how chemical technologies can be used in manufacturing

processes (e.g., plastics, adhesives, insulation, personal care product).

8. Describe the location and extraction of natural resources that are used in

manufacturing processes (e.g., harvesting, drilling and mining).

9. Explain and utilize basic processes in manufacturing systems (e.g.,

cutting, shaping, assembling, joining (including stitching), finishing,

quality control and safety).

10.Organize and implement an enterprise to manufacture a product.

11.Describe how the selection of designs for structures is based on factors

such as building laws and codes, including Americans with Disabilities

Act concerns, style, convenience, cost, climate and function.

12.Explain how the forces of tension, compression, torsion, bending and

shear affect the performance of structures.

13.Describe and model the effects of loads and structural shapes on

structures.

14. Explain the factors that influence message design (e.g., intended

audience, medium, purpose, budget and nature of message).

15. Describe why it is important for personnel in information and

communication technologies to constantly update their knowledge

skills.

16. Relate how vaccines developed for use in immunization require

specialized technologies to support/control environments in which a

sufficient amount of vaccines are produced.

17. Describe how licensure is an integral part of medical careers.

18. Recognize the need for appropriate models in testing medicines and

medical procedures (e.g., medicine testing that developed dosages for

adult males but was used for children and females).

19. Describe how technology is used to protect people from disease and

illness, but can also aid their spread.

20. Explain that the development of refrigeration, freezing, dehydration,

preservation and irradiation allows for long-term storage of food and

reduces the health risks caused by tainted food.

21. Describe why it is important for personnel in agriculture and

biotechnologies to constantly update their knowledge and skills.

Grade Nine

1. Describe and demonstrate ways that energy can be converted from one

form to another (e.g., heat to electrical, electrical to mechanical, electrical

to heat).

2. Identify the differences between open and closed thermal systems (e.g.,

humidity control systems, heating systems, cooling systems).

3. Describe the careers available in energy and power technological

systems and the training needed to pursue them.

4. Identify and apply appropriate safety measures when working with

energy and power technologies.

5. Measure voltage, resistance and current in electrical systems and

describe the different instruments used.

6. Describe the application of the first and second laws of thermodynamics

(e.g., the concept and function of a heat engine).

7. Differentiate between hydraulic and pneumatic systems and provide

examples of appropriate applications of each as they relate to

manufacturing and transportation systems.

8. Identify and investigate AC and DC circuits (e.g., sources, conductors,

controls, loads, applications, purposes, safety, components, symbols,

principles and operations).

9. Employ energy and power technologies to resolve practical problems

(e.g., efficient power production, conversion and transmission).

10.Use and evaluate renewable and nonrenewable resources to operate a

mechanism (e.g., petroleum, coal, biomass and solar).

11.Investigate emerging (state-of-the-art) and innovative applications of

energy and power technology (e.g., fuel cells, distributed generation).

12. Describe the careers available in transportation technological systems

and the education needed to pursue them.

13. Describe the vital role transportation plays in the operation of other

technologies, such as manufacturing, construction, communication,

health and safety, and agriculture (e.g., subsystems of aviation, rail

transportation, water transportation, pedestrian walkways, roadways).

14. Identify and apply appropriate safety measures when working with

transportation technologies.

15. Employ transportation technologies to resolve practical problems (e.g.,

getting students to athletic events).

16. Describe the careers available in manufacturing technological systems

and the education needed to pursue them.

17. Produce a product using the manufacturing system (e.g., customized

production, batch production and continuous production) appropriate

to the context.

18. Identify and apply appropriate safety measures when working with

manufacturing technologies.

19. Classify materials as natural, synthetic or mixed (e.g., wood, plastic,

cotton/polyester blend fabric).

20. Employ manufacturing technologies to resolve practical problems (e.g.,

produce a product).

21. Identify and investigate a variety of technological tools, equipment,

machines, materials and technical processes used in manufacturing

technologies to manufacture/fabricate products or systems.

22. Investigate emerging (state-of-the-art) and innovative applications of

manufacturing technology.

23. Describe the careers available in construction technological systems and

the education needed to pursue them.

24. Describe the importance of infrastructure in a construction system (e.g.,

how utilities and roads are extended into a parcel of land when it is

developed).

25. Identify and apply appropriate safety measures when working with

construction technologies.

26. Distinguish among the different forces acting upon structural

components (e.g., tension, compression, shear and torsion).

27. Identify and use a variety of technological tools, equipment, machines,

materials and technical processes used in construction technologies to

build/construct products or systems.

28. Employ construction technologies to resolve practical problems (e.g., a

shelter for a pet, emergency shelter for disaster victims).

29. Differentiate the factors that affect the design and building of structures

(e.g., material availability, zoning laws, the need for riparian buffer,

building codes and professional standards).

30. Describe the careers available in information and communication

technological systems and the training needed to pursue them.

31. Identify and apply appropriate safety measures when working with

information and communication technologies (e.g., making sure that

power is disconnected before working on the internal parts of a

computer and taking proper static safeguards, protection from the

effects of electromagnetic radiation).

32. Use a variety of information and communication technologies to

demonstrate the inputs, processes, and outputs associated with sending

and receiving information (e.g., computer and related devices, graphic—

technical and communication—media, electronic transmitters and

receiving devices, entertainment products, and various other systems).

33. Employ information and communication technologies to resolve

practical problems (e.g., providing radio communication at a school

function, communicating a school event to the community).

34. Describe the factors that influence the cost of producing technological

products and systems in information and communication

technologies.

35. Investigate emerging (state-of-the-art) and innovative applications of

information and communication technology.

36. Appraise the careers available in medical technological systems and the

training needed to pursue them.

37. Identify and apply appropriate safety measures when working with

medical technologies.

38. Describe how the design process can be used to produce technological

products to replace or repair human physical structures (e.g., prostheses,

DNA therapy, pacemakers, lasers).

39. Examine new sensing technologies being used to diagnose medical

conditions less invasively (e.g., CT-Scan, MRI, MRA).

40. Investigate emerging (state-of-the-art) and innovative applications of

medical technologies.

41. Evaluate the training required for various careers in agricultural and

biotechnology systems (e.g., chemical applicators, farmer, plant

biologist, groundskeeper).

42. Describe how agriculture includes a combination of organizations that

use a wide array of products and systems to produce, process, and

distribute food, fiber, fuel, chemical and other useful products (e.g.,

individuals, corporations, financial institutions, and local, state and

federal governments).

43. Identify and apply appropriate safety measures when working with

agricultural and related biotechnologies.

44. Investigate emerging (state-of-the-art) and innovative applications of

agricultural and related biotechnologies.

 

Grade Ten

1. Differentiate between open (e.g., irrigation, forced hot air system) and

closed (e.g., forced hot water system, hydroponics) fluid systems and

their components such as valves, controlling devices and metering

devices.

2. Understand that all energy delivery systems need an infrastructure

(e.g., identify features of natural gas and gasoline pipeline distribution

systems across Ohio).

3. Safely use the tools and processes of energy and power technological

systems.

4. Explain the relationship between resistance, voltage and current (Ohm's

Law).

5. Build energy and power devices using the appropriate technological

tools, machines, equipment, materials and technical processes to solve a

problem in the community.

6. Identify the sources of energy, conversion process, and load in a variety

of power systems (e.g., tractor, electrical grid, elevator).

7. Differentiate among conduction, convection, and radiation in a thermal

system (e.g., heating and cooling a house, cooking).

8. Identify and explain the components of a circuit including a source,

conductor, load and controllers (controllers are switches, relays, diodes,

transistors, integrated circuits).

9. Describe how transportation services and methods have led to a

population that is regularly on the move.

10. Describe the factors that influence the cost of producing technological

products and systems in transportation technologies.

11. Explain the manufacturing processes of casting and molding, forming,

separating, conditioning, assembling and finishing.

12. Demonstrate the ability to acquire, store, allocate, and use materials or

space efficiently.

13. Identify and investigate modern production technology practices and

equipment in manufacturing technologies (e.g., just-in-time, lean

production, six-sigma, new automation processes, systems, materials,

tools).

14. Demonstrate how the interchangeability of parts increases the

effectiveness of manufacturing processes (e.g., manufacture a product

using interchangeable parts; repair a product using replacement

parts).

15. Use marketing to establish a product's viability and identity, conduct

research on its potential, advertise it, package it, distribute it and sell

it.

16. Identify and explain the engineering properties of materials used in

structures (e.g., elasticity, plasticity, thermal conductivity, density).

17. Identify and investigate modern production technology practices and

equipment in construction technologies (e.g., new building techniques,

materials, tools).

18. Construct a structure using a variety of processes and procedures (e.g.,

material use, how it is assembled, and skill level of worker).

19. Describe how structures can include prefabricated materials (e.g.,

residences, bridges, commercial buildings).

20. Identify and explain the purposes of common tools and measurement

devices used in construction (e.g., spirit level, laser transit, framing

square, plumb bob, spring scale, tape measure, strain gauge, venturi

meter, Pitot tube).

21. Demonstrate the ability to acquire, store, allocate, and use materials or

space efficiently.

22. Use multiple ways to communicate information, such as graphic and

electronic means (e.g., graphic—printing and photochemical processes;

electronic—computers, DVD players, digital audiotapes, MP3 players,

cell and satellite phones; multimedia—audio, video, data).

23. Communicate technological knowledge and processes using symbols,

measurement, conventions, icons, graphic images and languages that

incorporate a variety of visual, auditory and tactile stimuli.

24. Identify and explain the applications of light in communications (e.g.,

reflection, refractions, additive and subtractive color theory).

25. Compare the difference between digital and analog communication

devices.

26. Describe how technology has impacted medicine in the areas of

prevention, diagnostic, therapeutic treatment and forensics (e.g.,

medical tools, instruments, materials, monitoring equipment).

27. Describe how medicines and treatments have both positive and negative

effects.

28. Safely use the tools and processes of medical technological systems

(e.g., virtual dissection software).

29. Explain the conservation practices of controlling soil erosion, reducing

sediment (contamination) in waterways, conserving water, and

improving water quality (e.g., terraces as used in gardens and

farmland).

30. Grow a plant using both hydroponics and traditional methods and

compare the results.

31. Prioritize and apply appropriate safety measures when working with

agricultural and related biotechnologies.

 

Grade Eleven

1. Classify energy-using devices and systems into the major forms:

thermal, radiant, electrical, mechanical, chemical, nuclear and acoustic.

2. Identify and explain sources of resistance (e.g., 45° elbow, 90° elbow,

type of pipes, changes in diameter) for water moving through a pipe.

3. Use a series circuit and a parallel circuit to modify the voltage and current

available from a group of batteries.

4. Build and operate a transportation device (e.g., a magnetic levitation

vehicle, a CO2 car, wind vehicle).

5. Identify and explain the tools, controls, and properties of materials used

in a thermal system (e.g., thermostats, R Values, thermal conductivity,

temperature sensors).

6. Describe the differing power quality needs of end users (e.g.,

uninterruptability, backup generators, frequency and voltage

stability).

7. Explain and demonstrate series and parallel circuit usage in residential

wiring.

8. Diagnose a system that is malfunctioning and use tools, materials,

machines and knowledge to repair it (e.g., digital meters or computer

utility diagnostic tools).

9. Evaluate different types of energy sources for personal transportation

(e.g., cleaner fuels like biodiesel, electricity, hybrid electric, ethanol,

natural gas—CNG, LNG, propane—LPG, hydrogen).

10. Define intermodalism as the use of different modes of transportation,

such as highways, railways and waterways as part of an interconnected

system that can move people and goods easily from one mode to

another.

11. Investigate emerging (state-of-the-art) and innovative applications of

transportation technology.

12. Document processes and procedures using appropriate oral and written

techniques (e.g., flow charts, drawings, graphics, symbols, spreadsheets,

graphs, Gantt charts and World Wide Web pages).

13. Describe the factors that influence the cost of producing technological

products and systems in manufacturing technologies (e.g., materials,

labor, energy, time, location).

14. Differentiate the selection of tools and procedures used in the safe

production of products in the manufacturing process (e.g., hand tools,

power tools, computer-aided manufacturing, three-dimensional

modeling).

15. Calculate the mean, median, mode and standard deviation for a set of

data and apply that information to an understanding of quality

assurance.

16. Demonstrate product and system maintenance and service technique

(e.g., installing, diagnosing, troubleshooting, recalling, maintaining,

repairing, altering and upgrading, and retrofitting).

17. Describe how durable goods are designed to operate for a long period

of time, while nondurable goods are designed to operate for a short

period of time (e.g., durable goods: steel, furniture, washing machines;

non-durable goods: food, batteries, paper).

18. Apply appropriate technical and graphic communications in the

technological systems (e.g., linedrawing, phantom view, rendering,

animation, simulation, virtual walk-through).

19. Determine the need for maintenance, alteration or renovation in a

structure (e.g., determine when a new roof is needed, calculate the cost

benefit of purchasing more energy efficient windows).

20. Describe how structures are constructed using a variety of processes and

procedures (e.g., welds, bolts and rivets are used to assemble metal

framing materials).

21. Describe the factors that influence the selection of technological products

and systems in construction technologies (e.g., function, cost,

aesthetics).

22. Investigate emerging (state-of-the-art) and innovative applications of

construction technology (e.g., carbon-fiberglass strips used to reinforce

old beams and in making trusses that are stronger than steel).

23. Use information and communication systems to cause the transfer of

information from human to human, human to machine, machine to

human, and machine to machine (e.g., two people talking to each other

on the phone; a person inputting data in a computer using a keyboard;

an electric fax machine providing a copy of a message to a person; and

an automated system transferring financial records from one bank

computer to another bank computer).

24. Analyze communication systems and identify the source, encoder,

transmitter, receiver, decoder, storage, retrieval, and destination (e.g.,

telephone, TV, newspaper).

25. Explain how information travels through different media (e.g., electrical

wire, optical fiber, air, space).

26. List advances in the sciences of biochemistry and molecular biology that

have made it possible to manipulate the genetic information found in

living creatures.

27. Describe how medicines and treatments may have both expected and

unexpected results.

28. Monitor and apply appropriate safety measures when working with

medical technologies.

29. Employ medical technologies to resolve practical problems (e.g., choose

an appropriate bandage for an injury, contact the appropriate service

provider in an emergency).

30. Investigate and evaluate new medical technologies.

31. List biotechnology applications in such areas as agriculture,

pharmaceuticals, food and beverages, medicine, energy, the

environment and genetic engineering (e.g., fermentation, bio-products,

microbial applications, separation and purification techniques,

genetically modified seeds, modified organisms, algal fertilizers).

32. Employ agricultural and biotechnologies to resolve practical problems

(e.g., growing food year-round, using plants to eliminate erosion).

33. Consult with experts and determine the effect of emerging

biotechnologies on the job market (e.g., compare and contrast the

amount of produce at a local distribution center grown hydroponically

and traditionally).

 

Grade Twelve

1. Explain Bernoulli's Principle and its effect on practical applications (e.g.,

airfoil design, spoiler design, carburetor).

2. Explain why no system is 100 percent energy efficient.

3. Determine the energy efficiency of a transportation system (e.g.,

compare the energy used to transport a person from Dayton to Cleveland

by automobile, bus and airplane).

4. Explain how environmental conditions influence heating and cooling of

buildings and automobiles.

5. Identify and apply appropriate codes, laws, standards or regulations

related to energy and power technologies (e.g., American Society of

Heating, Refrigeration, Air-Conditioning Engineers—ASHRAE,

Occupational Safety and Health Administration—OSHA, National

Electric Code—NEC, International Standards Organization—ISO, Ohio

Environmental Protection Agency—Ohio EPA, American National

Standards Institute—ANSI).

6. Design transportation systems using innovative techniques (e.g., a

system to more efficiently transport people in the Cincinnati, Columbus,

Cleveland corridor).

7. Identify and apply appropriate codes, laws, standards or regulations

related to transportation technologies (e.g., National Highway Safety

Board—NHSB, Occupational Safety and Health Administration—

OSHA, National Electric Code—NEC, International Standards

Organization—ISO, Ohio Environmental Protection Agency—Ohio

EPA, American National Standards Institute—ANSI).

8. Describe how chemical technologies provide a means for humans to alter

or modify materials and produce chemical products (e.g., adhesives,

plastics, ethanol production, coatings).

9. Explain the process and programming of robotic action utilizing three

axes.

10. Identify and apply appropriate codes, laws, standards or regulations

related to manufacturing technologies (e.g., Occupational Safety and

Health Administration—OSHA, National Electric Code—NEC,

International Standards Organization—ISO, Ohio Environmental

Protection Agency—Ohio EPA, American National Standards Institute

—ANSI).

11. Calculate quantitatively the resultant forces for live loads and dead

loads.

12. Create a product (or prototype) or system in construction technologies

using the appropriate technological tools, machines, equipment and

technical processes.

13. Describe how the design of structures requires the interaction of style,

convenience, efficiency and safety (e.g., visit local buildings designed for

the same purpose and describe how the style, convenience, efficiency

and safety vary).

14. Identify and apply appropriate codes, laws, standards or regulations

related to construction technologies (e.g., local building codes,

Occupational Safety and Health Administration—OSHA, National

Electric Code—NEC, International Standards Organization—ISO, Ohio

Environmental Protection Agency—Ohio EPA, American National

Standards Institute—ANSI).

15. Use information and communications systems to inform, persuade,

entertain, control, manage and educate (e.g., Internet, telephones, cell

and satellite phones, smart phones, TVs, radios, computers, fax

machines, PDAs, mobile communicators).

16. Address a communication problem involving the community (e.g.,

presenting information to the school board or town council).

17. Analyze a dysfunctional communication system and suggest

improvements (e.g., the school public address system).

18. Identify and explain the applications of laser and fiber optic technologies

(e.g., telephone systems, cable TV, medical technology, and

photography).

19. Identify and apply appropriate codes, laws, standards or regulations

related to information and communication technologies (e.g.,

International Electrical and Electronic Engineers—IEEE, Federal

Communication Commission—FCC, Occupational Safety and Health

Administration—OSHA, National Electric Code—NEC, International

Standards Organization—ISO, Ohio Environmental Protection

Agency—Ohio EPA, American National Standards Institute—ANSI).

20. Describe how telemedicine reflects the convergence of technological

advances in a number of fields, including medicine,

telecommunications, virtual presence, computer engineering,

informatics, artificial intelligence, robotics, materials science and

perceptual psychology.

21. Classify the ways medical technologies are regulated.

22. Identify and apply appropriate codes, laws, standards or regulations

related to medical technologies (e.g., Occupational Safety and Health

Administration—OSHA, National Electric Code—NEC, International

Standards Organization—ISO, Ohio Environmental Protection Agency

—Ohio EPA, American National Standards Institute—ANSI).

23. Describe how engineering design and management of agricultural

systems require knowledge of artificial ecosystems and the effects of

technological development on flora and fauna (e.g., green houses, fish

farms, hydroponics, aquaculture).

24. Evaluate the effects of genetic engineering, fertilizers, herbicides, and

pesticides on the environment and the production of food.

25. Identify and apply appropriate codes, laws, standards or regulations

related to agricultural and biotechnologies (e.g., Occupational Safety

and Health Administration—OSHA, National Electric Code—NEC,

International Standards Organization—ISO, Ohio Environmental

Protection Agency—Ohio EPA, American National Standards Institute

—ANSI, Ohio Department of Agriculture).